Game Specific Ordnance?

Discussion in 'Halo and Forge Discussion' started by Sup3rNo7a, Jan 23, 2013.

  1. Sup3rNo7a

    Sup3rNo7a Promethean

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    I suddenly REALLY wish there were advanced options with Ordnance Drops like there are with pretty much every other Forge object. Because as far as I can make out, without that, it's impossible to set game specific ordnance weaponry on maps for any game type except Dominion (sort of, with Objective Ordnance).

    Has anyone figured out any tricks that I could use to perhaps fool the game into not spawning ordnance in certain game types? Because otherwise I'd pretty much have to make a different variant of my map for every game type that I want the available ordnance spawns to be different... And while I guess that's an okay-enough option if that's what I have to do, it'd be annoying as hell...

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    Well, I was *kind of* able to figure out a way to do this.

    It doesn't keep the ordnance from actually spawning (meaning there will still be a waypoint on the screen for it), but I was able to at least make that ordnance inaccessible in a certain game type by setting the Ordnance Drop object's physics to Phased, and then placing another Phased structural piece(s) covering/surrounding it. Then to make sure that structural object only spawned in the game type I wanted (the game type I *didn't* want the ordnance in), I set it to "Game-Specific: True" and gave it the appropriate game type Label (the basic ODDBALL label, in my case).

    I think you need to set both of those settings as well, since when I tried it first with only the "Game-Specific: True" setting, the objects I was wanting to use to block the ordnance drop didn't actually spawn.

    So yeah, while it's not ideal, this sorta works for anyone who may want to block off a particular ordnance for certain game types on their maps.
     
    #1 Sup3rNo7a, Jan 23, 2013
    Last edited: Jan 23, 2013

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