Ok currently I'm having trouble with a map I'm making. It is a minigame map. The problem is that in the minigame I have a fusion coil fall two double box lengths. But then when it reaches the bottom it has to stop going down and it needs to be redirected straight forward without bouncing back up. Currently when it reaches the bottom it explodes. Would an experienced forger please tell me what I can do to fix this problem on the minigame. Thanks, I_Aaronator_I
yes but when it hits the mancannon it's already going so fast that when it hits the ground it explodes.
The only way that comes to mind is if you push them back a little, basically letting the fusion coil fall unto the tip of the mancannon's flight path.