V2 more saturation, I adjusted the lighting. WTF is a gradient map? Pretty basic sig. This one uses nothing but the stock image. I took advice from my previous two tries and hopefully improved on it. No C4D's, all brushes are the default ones, No separate renders, Just the stock image. CNC this sig nao!!! Spoiler Click the spoiler box for the stock image!
Ok, well, this is a great improvement from you Zeratul sig that you made yesterday. The flow is much better in this one, and the color scheme is much more appealing. Your use of smudging and/or blurring is quite good as well. One thing that you still haven't quite mastered yet is lighting. I would suggest creating a linear black-to-white gradient overlay set on "Darken" with black at the bottom left and white at the top right. This will really help make this sig look very dramatic. Another thing I would try (I am not exactly sure how it will turn out, but it should make the colors much more vibrant), would be to make a Hue/Saturation adjustment layer and bump the saturation up by somewhere in the range of 25-50. This should make the colors very dramatic. If you want to do some more advanced stuff (I am not sure how much you have done with Photoshop, so this may not be something you want to do if you are new to it), try using a gradient map or two with masks, and a Levels adjustment layer to give it some visual punch.