Freakshow

Discussion in 'Map Discussion' started by WeedCough, Jun 7, 2016.

  1. WeedCough

    WeedCough Legendary
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    Damn, I'm dumb. Yeah, I'll invis block the school bus and the ice cream truck.

    The magnum simply was a mistake because I forgot to change its clip size after I deleted it when redesigning the funhouse. Oops.

    Fixing that stuff tonight :)
     
  2. TheOnlyPantheon

    TheOnlyPantheon Legendary

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    @WeedCough

    Hey mate, I love your map, really cool.

    I haven't played on the final version(yet) but these are just some aesthetic suggestions:
    -Giant gold metallic pig on top of the piglet merry go round with glowing eyes facing the funhouse so that when you're inside you see it staring in at you.
    -Giant gold metallic whale on top of the funhouse with glowing eyes, looks cool and you can hear the roof buckling under the weight of it so it's quite atmospheric.
    -Add hinges/normal physics to the bags hanging in the funhouse so that players can bump into them and have a sense of interactivity.(maybe add a few more too)
    -4 giant grunts(each facing outward) on top of the blue merry go round each with glowing eyes.
    -Change the blue merry go round to have only 4 poles with civilian cars attached to them instead of those blocks so it looks more like an actual ride.
    -Mini whales(maybe 3) in the moat to give a bit of personality to it and make it look drained.
    -Add gravity slides to the slides to make them real slides...slides!
    -Add the umbrella back to the picnic table.
    -Add a few large pyres on top of the castle towers.
    -On the empty outside wall of the funhouse, the side where the slides are, add 3 dice arranged on the wall with 6 being the number facing out on each(the devil's in the details :p).

    The giant attractions make it feel more like a carnival imo and if they have glowing eyes it's as if they're haunted/possessed.

    I dunno if you'll appreciate my feedback especially considering you're finished and maybe you've reached your object limit but anyway, great work!
     
  3. WeedCough

    WeedCough Legendary
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    Haha.

    If this is serious, thanks for the effort writing all of this stuff down. Always fun hearing feedback.

    That being said, Freakshow is pretty much finalized. Considering you haven't seen the final version, maybe have a look at it?

    Most of the things you're suggesting sound like awesome additions to some sort of mini game, or aesthetic map. Although the theme is very "out-there", Freakshow is a competitive infection map. Most of your additions (with the creatures and toys) would look silly and a little out of place. Besides, the merry go round already has pigs. That's as far as I'm going to go with using those pieces seriously, at least for Freakshow.

    I'm not trying being a ****, these just all seem like very personal/superficial changes "you" would add, rather than gameplay issues or whatever.

    But again, I appreciate all feedback that I can get, so thank you sir. But in this case I think we might have to agree to disagree :)
     
  4. WeedCough

    WeedCough Legendary
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    WeedCough updated Freakshow with a new update entry:

    FREAKSHOW VISUAL UPDATE - August 3rd 2016

    Read the rest of this update entry...
     

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