Fracture Created by C0N741N3D Base: Foundry Supported Gametypes: Juggernaut Oddball Slayer Description : I didn't post this for a lon time, I made it about a week, or maybee 2 ago. This is a 1v1 map, I think most of it came out pretty well. There hasn't been any spawn problems really at all. I would put a weapon list down, but I can't get on my Xbox now, so yeah. Though I remember that there is a Beam- Rifle, and a needler. But, yeah its a pretty good map, not my best though. Forging 101: [ ___ ] __Floating Objects [ YES ] __Instant Respawn [ YES ] __Immovable Objects [ ___ ] __Timed Map Events [ YES ] __Effective Spawn Placement [ ___ ] __Gravity Lift Techniques [ ___ ] __Objects Placed in Water [ YES ] __Used Symmetry Option [ YES ] __Interlocking Objects [ YES ] __Objects Merged with Map Geometry [ ___ ] __Unlimited Budget Glitch
Did you get the idea from the Lucas Arts game Frac/Ture. I was making a map based on that game too (a base in Act 2 alomost @ the end) its kinda hard tho trying to fuse and interlock things together:/ Its taken a long time(im still not done) But yeah thats a cool map man I like it alot. Great job on the forging. lml_ _lml (rock on)
well this is a good map but I don’t like the fence wall in the fence box looks cheesey and I think this map could use a mongoose
Nice Job This map is really fun for 1v1 its not very big and not very small, so perfect size. The merging and stuff is all very well done, so good job on that. My favorite part is the bunker too it came out really good. I would take out the beam rifle and put in a regular sniper because beam rifles dont soot this map very well. Everything else is nice. Excellent Job 5/5
this map looks very nice, i like the random structures that placed and the cool building designs.... ill dl and try it out then come back and rate... 4.5/5.. plays cool and seems to be a ffa map as someone else was saying but yea the fence box and wall is kinda cheesy and confusing for me by the look of it
It looks like a very nice, clean map from the pictures, but it seems there are alot of really open areas and harder jumps to make, but thats just from what I could see. Possibly geo-merge a box by some other boxes for a small step?
this map looks really clean and not "overly merged", if i can say that? it looks as if it would be best for 1v1 or 2v2's. 4.5/5 on looks