Map: Formality v1.2 Game types slayer juggernaut swat ctf territories Assault Players: FFA: 1-16 Teams Red vs Blue: Recommended: 4v4 supports 8v8. Formality is down and dirty. The halo universe is about to change again. Finally the formality has been made into existence world domination has been slowed to take part in this phenomenon, The greatest battle is yet to come in this brawler style level. Map Formality v1.2 can be quiet striking in some of the architecture used. I enjoyed making the depth and design of this map. I think that it strikes a good game-play and visual value. It features 2 jump areas to the top level, 1 jump area to the mid-top level. plenty of ways to get from the water logged area to the base level, including ramps crates and rock jumps. Weapons on the map with long re-spawns and limited ammo DMR 1 clip 1 min re-spawn ROCKET 2 shots 2 min re-spawn Shotgun 8 shots 1.5 min re-spawn Sniper 4 shots 2 min re-spawn Other weapons Assault rifle magnum needler spiker [bungievid]27089299[/bungievid] Bungie Vid Early concept v1.0 Enjoy Friday game night. Formality.wmv - YouTube Map: Formality v1.2