ForestSnipers

Discussion in 'Halo 3 Competitive Maps' started by TheMisterHat, Aug 17, 2008.

?

how good is this map

  1. this should be locked

    0 vote(s)
    0.0%
  2. needs a lot of improvement

    1 vote(s)
    6.3%
  3. needs little improvement

    4 vote(s)
    25.0%
  4. good

    7 vote(s)
    43.8%
  5. great

    4 vote(s)
    25.0%
  6. this should be featured

    0 vote(s)
    0.0%
  1. TheMisterHat

    TheMisterHat Guest

    [​IMG]
    click to download
    forest snipers
    By Mister Hat
    and Scarfaced
    A medium map with a over pass, multiple pillars, a cave, a rocket box and, a base. The was designed so you could go any were within the maps boundaries proving to be a great sniper map. To prevent camping on top of the pillars the objectives are all on the ground floor, and the multiple pillars and the overpass block certain areas from being reached by a sniper.
    game types supported
    territories
    one flag
    slayer
    infection

    weapons on map
    gravity hammer: spawns 45 seconds into the game
    rocket launcher: no extra ammo never spawns
    battle rifle: X2
    covenant carbine: X2
    sniper rifle: X2
    beam rifle: X3
    plasma rifle
    plasma turret: pointed towards the wall so you have to rip it off never spawns

    vehicles on map
    ghost
    mongosse

    amount of players for maxium gameplay fun
    6-8 people

    now for the part most of you skipped down to
    pictures
    some overviews of the map
    [​IMG]
    [​IMG]
    [​IMG]
    the cave
    [​IMG]
    outside of the cave
    [​IMG]
    the base
    [​IMG]
    the alley
    [​IMG]
    the middle
    [​IMG]
    the ghost spwan
    [​IMG]
    action pictures
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    thanks to the people who helped test

     
  2. KUBLUH the forger

    Senior Member

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    hey, looks like a good sniper map, but im not a big fan of snipers, so unfortunately for you i will not be downloading, but still good map 4/5
     
  3. PingPongLegend

    PingPongLegend Ancient
    Senior Member

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    i am a little disappointed because i thought from the title that this would be a non-dlc map
    anyway
    i like the forging on the fence walls looks very painstaking
    as for the top floor in the last picture that looks pretty sloppy but idk if you were going for a certain look with that or something
     
  4. Steeveness

    Steeveness Ancient
    Senior Member

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    Umnn, I hate to be the one that says: "sloppy" But, I just can't help it 4/5 though some interlocking really could of been better.

    (last picture)
     
  5. TheMisterHat

    TheMisterHat Guest

    that is but only part of the map most of it is down below

    I'm sorry about disappointing you about the non-dlc thing.
    The fence walls were easy just some crates and interlocking.
    I was going for a mountainous look for a better feel of the outdoors.

    I did use interlocking.
     
  6. zoner117

    zoner117 Ancient
    Senior Member

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    I like the map, but there should be a different title. I think that this map is pretty good and the interlocking goes well with the map. 4/5 Nice idea but this map seems more like a BR/Carbine map. BTW the last picture looks very sloppy. (sorry)

    I don't think this would be good for infection...
     
  7. TheMisterHat

    TheMisterHat Guest

    What should the different title be?
    The snipers are just a part of the map.
    Mountainous feeling DUH!
     
  8. TheKeebobBobagawa

    Senior Member

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    I love this map, but the ghost kept killing me!!! Other than that it was awesome.
     
  9. JEEF

    JEEF Ancient
    Senior Member

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    looks good for territorys i dont know about 1 flag, slayer maybe, it looks like you tried to geomerge with the crane and the ghost looks balanced due to the fact that you blocked off ramps, which could of been geomerged to remove the annoying bump, it looks like you tried alot of new tequniques. now perfect those tequniques and you will make better maps
     
  10. stevobo852

    stevobo852 Ancient
    Senior Member

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    good idea but for me its a little too busy and seems easy to get lost still a good map tho =]
     
  11. Icecikle

    Icecikle Ancient
    Senior Member

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    the astetics are good along with the flow and playability but I really just don't like snipers.
    3.5/5
     
  12. TheMisterHat

    TheMisterHat Guest

    I geomerged perfectly and the ramps geomerged!
     
  13. whitehalo3

    whitehalo3 Ancient
    Senior Member

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    8/10: Clean
    You did a great job interlocking the double boxes for a clean effect. The bridge with the ghost in the picture could have been geomerged with the wall for a clean effect.

    6/10: Eye appealing
    The walls that go from one side to the other aren’t appealing to the eye. It lacks a design or intervals for each wall. The double boxes in the second picture aren’t all facing the about same way which loses points. The glowing light in the picture with the ghost is random so I think you should take that away.

    6/10: Weapons
    The concept of the turret facing the wall should be taken out. Put a turret somewhere in the map that covers part of an area and have it so that it can be flanked from the right or the left that way you have to rip the turret off to get them. Also make the rockets and the turret spawn again but have a longer spawn time.
     
  14. crazyzebu

    crazyzebu Ancient
    Senior Member

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    This map is a little awkward. You should clean it up by getting rid of the random lights above the ghost and fixing up and geomerging the randomly placed boxes. I love sniping though so this should be fun!
     
    #14 crazyzebu, Sep 6, 2008
    Last edited: Sep 13, 2008
  15. XED360X

    XED360X Ancient
    Senior Member

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    wow this is a great looking map big , morfed and it looks like you put a lot of work into it i would give it a 9.6/10

    good luck with your next map =)
     
  16. Mace

    Mace Old Tyme
    Senior Member

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    looks ok, nice interlcokgin
    good map design, and weapon placemtn,
    looks a little messy want to clean it up
     
  17. UPCCODE

    UPCCODE Ancient
    Senior Member

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    looks pretty interesting
     

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