For once, Its ok to Judge.

Discussion in 'Halo and Forge Discussion' started by QsK Legendary, Jun 11, 2009.

  1. QsK Legendary

    QsK Legendary Ancient
    Senior Member

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    Yep, thats right. I want you guys to judge me. I do not however want you to judge other people... Thats mean :)

    My Map: Ind.Vent v1

    GameType: Air v4

    Map: Sandbox (Sky Bubble)

    A HISTORY
    Everyone knows the classic game of The Vent made on foundry... Boy oh boy was that a great map huh? Well it had quite a bit of flaws actually. For one, and surely the biggest, was that items would still be in the vent when thrown down, and you can hide behind them. Well I thought it would be epic to make them fly out the back of the vent so you couldn't hide behind anything, great idea huh? Well it turned out much harder than I had planned. The Vent v2 was full of ways to do what you weren't supposed to be able to do. I stupidly put the recieving teleports on the man cannons and you could get going so fast to launch right through the teleports!! The Vent v2.5 fixed that little problem, but there were still some really wierd things happening, like objects getting stuck in the teleporters. I redesigned the map to what it is right now. The objects flow out of the back, but still manage to get stuck every once and a while. And sometimes the zombie beats you down... MEGA MISTERY!!! Which I can't figure out yet which is The Vent v3, and yes its still better than all of the ones combined. Do i recommend downloading it? No. Why? Well I'll let my map show you why when its complete.

    In Current News.
    The Vent is a good game, pretty old though. Another problem from testers on the Vent v3 was that it wasn't very original, it needed a twist. Which is what my new Vent is all about. The map name in itself shows whats comming. Its an Individual Vent(v1). Yep, your solo this time, no one to block your way or slow down objects, you're going to have to pull out your A-Game to live this one. Its russian roulette, Halo style :).

    Whats Planned For Sure:
    Well here are the details on what is planned for sure and is most likely not going to change.
    1. Individual Vent for each player
    2. Zombies get to pick what vent they want to attack
    3. Humans get to pick what vent they want to try and live in
    4. Killballs will kill anyone who hasn't picked a vent(humans only)
    5. This will and is being made in the skybubble

    OPINIONS
    Well I've got a little problem with the Ind Vent. And im asking for some community suggestions.
    PROBLEMS
    1. How many Ind. Vents? Cannot be more than 4!!
    2. How many zombies? (Im thinking one for each vent)(But thats why I made this thread)
    3.Should the humans get Health Packs for Invulnrability for 3 Secons(cant be any less)
    4. Any other suggestions?

    All suggestions are greatly appreciated and any accepted comments, I'll add your name to who helped me and special thanks list!! (woot) :)

    Completion Date: End Of Summer 09 - thats how long it's taking :irritated: EDIT: I might post some Paint Pictures on here to give you an idea of what im doing...
     
    #1 QsK Legendary, Jun 11, 2009
    Last edited: Jun 11, 2009

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