Flying Ducks is a simple Duck Hunt game, where the ducks get shot through the air with a man cannon, land in a hole, get shot through a tube full of mancannons and grav lifts, and get shot back out of the initial hole. It's pretty hard to escape the hole, if possible at all. It may happen with 15 people, but I haven't tried with more than 4. There is an invisibility that spawns 30 seconds into the game and every 30 seconds after that, so random people should get it. The game lasts until all the ducks are dead or after 2.5 minutes, walls will spawn and lead you to a teleporter to kill the hunter. Shooting the ducks is extremely hard, because the cannon shoots you so fast, it only takes one second to cross over. Kill balls spawn 1 minute into the game to kill anyone still at the spawn points. The hunter's base is in the top of the crypt of Sandbox. The ducks are at the bottom (I know, should be opposite). Playable from 2-16 players. This is my first Forge-Hub map, and first ever map I used Phasing and Interlocking Please comment Download Map and Gametype Spawn Point The Tube Hunter's Duck Blind The Launch The Launch: View 2 The "Glove" The "Glove" after 30 seconds At 30 seconds remaining (after 2.5 mins) 30 seconds remaining, inside the room The Safe Room The End Please comment, and enjoy!