See what I did there? Instead of first world problems it's first forgeworld problems. Anyway, I discovered that the center of one of my maps was .3 units offcenter. Me being slightly perfectionist, I had to change it. Just discuss tiny little problems you have in forge that just don't mean much to anyone but you. And hey, you might find other people can relate. /firstworldproblemsimage
Inefficient object usage just kills me. Ugh. Every time someone posts a map with two bridge smalls side-by-side I want to throw my monitor out my window. Don't even get me started on bank 2x2s...
Using up all of my decorative pieces as normal building pieces and then using building blocks as decoration. Or the fact I never allow the glass side of the 3x3 short to be shown, ever.
The way there is no flat piece of natural terrain except for the very limiting quarry. 343 GIVE US TEXTURE DESIGN IN HALO 4!
I hate it when you build something awesome and there's one hole left to fill, and find theres no pieces that fit
Why did they make "natural" objects just rocks, then make none of them look natural because of the horrible lighting system and different textures. If you want one rock as a piece of cover it works well but there's no way to build anything large with rocks.
Framerate times a million. Whatever else happens with forge in Halo 4, I hope it's better optimized than current forge so that I can actually use half the object palette and the lights without incurring the dreaded frame drops.
when you put 2 hours into a map between saves and suddenly your (stupidly) open forge game is invaded. Did I mention that the invaders promptly put kill balls over the spawn as I was saving and then proceeded to kill everyone on the map including themselves? That was a fun evening!