Remake Firing Range (Call of Duty: Black Ops)

Discussion in 'Reach Competitive Maps' started by Jazzz, Feb 25, 2011.

  1. Jazzz

    Jazzz Ancient

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    VERSION 2.0 NOW UP HERE
    http://www.forgehub.com/forum/reach-competitive-maps/120117-firing-range-call-duty-2-0-a.html#post1351740

    "Based on a famous 20th Century Training Ground for U.S. Army Special Forces, this Training Facility sets the stage for all ODST Live Fire Practices"

    As with all Call of Duty Remakes the only real difference here is scale - the map feels much bigger in Reach. Still working on all other non-slayer modes - stay tuned.

    Explosives set up around Warthogs to give that "Call of Duty Jeep Explosion" feel.

    Turret set up on Runway road to replicate sentry gun.

    Contains the folowing (all set at 60 second spawns unless otherwise noted)

    2 DMR
    1 sniper 90
    1 shotty 90
    1 needle rifle
    1 needler
    1 plasma pistol
    1 Turret 120
    1 Magnum
    1 Assault rifle
    1 Energy sword - not at start - after 3 mins
    5 Warthogs
    2 Mongoose (Mongeese? Mongooses?)
    Warthogs, Mongoose, and Fusion Coils do not respawn

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    Edited by merge:


    Download Version 2 here

    http://www.forgehub.com/forum/reach...7-firing-range-call-duty-black-ops-2-0-a.html
     
    #1 Jazzz, Feb 25, 2011
    Last edited: Feb 25, 2011

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