Firestorm

Discussion in 'Off Topic' started by KratosAurion777, Oct 19, 2009.

  1. KratosAurion777

    KratosAurion777 Ancient
    Senior Member

    Messages:
    1,046
    Likes Received:
    0
    [​IMG]

    [​IMG]

    [​IMG]

    SOTW entry, CnC please.
     
  2. Huntar

    Huntar Ancient
    Senior Member

    Messages:
    1,587
    Likes Received:
    0
    Damn! I like it :]

    I say go with V2, very interesting concept. Definitely one of your best!
    You may want to add some depth to it, it would bring the spartan out a bit more
     
  3. Knight Kninja

    Knight Kninja Ancient
    Senior Member

    Messages:
    3,190
    Likes Received:
    1
    ooh i saw this in a post of yours and just couldnt WAIT to come cnc it!

    first off, great job on the change of perspective for the sidebar.. i usually don't like those, but you did a great job on it. it gives you a different sense.. in the sidebar, he's looking at you, while in the other one (though now i look closely, did you mean to do that? cause his head looks a lil squished), he looks off to the distance.

    next is the depth as huntar pointed out. very simple to fix, blur the BG, and maybe burn the lighter space between the trees, though not alot.. try blurring his gun on his back just barely too.. thats what i do sometimes just to give some small basic depth.

    now next i see is the c4d's. at a glance, they are great for providing flow, but at a closer look, they aren't as good.. kind of.. blocky compared to the smooth intensity of the fire/electricity of the sword.. do you get what i mean?

    woah.. im looking at the trees now for flow.. did you apply a perspective filter over the whole thing?? the trees are slanted!

    anyways, yeah so smoother c4d, his head looks a litle odd, and the depth needs a wee bit of work. don't get me wrong, this is probably your best sig, but there are a few small mistakes to be fixed :)

    but really, fix those simple things, and i will have a tough time deciding between you and huntar.

    oh, and go with v2, the text isnt great.
     
  4. RaBBiiTTT

    RaBBiiTTT Ancient
    Senior Member

    Messages:
    2,847
    Likes Received:
    1
    Agreed with Huntar.

    Add a light source.
    What I do is create a new layer first, then I take a 300px soft brush (white) andbrush it on where I want it to be(For your sig, probably the top-right of his head). After, set the blending mode to Soft Light.

    Agreed also with depth.
    Blur the background and sharpen the spartan a little bit (maybe by about 25% would be fine).
     
  5. KratosAurion777

    KratosAurion777 Ancient
    Senior Member

    Messages:
    1,046
    Likes Received:
    0
    Which part of his head is messed up? I am working on the fixes you suggested, but I don't see any distortions...

    Also, the changed-perspective sidebar thing was sorta unintended, but I decided that it looked cooler that way when I went back to fix it :)
     
  6. Knight Kninja

    Knight Kninja Ancient
    Senior Member

    Messages:
    3,190
    Likes Received:
    1
    idk.. his head looks squished flat.. but then again thats probably just the way the recon helm is.. i dont look at recon often so i dont really know lol
     
  7. Dow

    Dow Ancient
    Senior Member

    Messages:
    1,272
    Likes Received:
    0
    :surprise: very nice effect on the sword.
     
  8. KratosAurion777

    KratosAurion777 Ancient
    Senior Member

    Messages:
    1,046
    Likes Received:
    0
    Updated version:

    [​IMG]
     
    #8 KratosAurion777, Oct 21, 2009
    Last edited: Oct 21, 2009

Share This Page