Firedamp Created by Reaction Formation Map Description A symmetric, multi-level arena with interactive environments to discourage camping and balance gameplay. The lowest level has two serpentine walkways. The main level consists of the primary (red/blue) spawns and covered walkways. Each primary spawn is adjacent to a building that overlooks a central area with a rocket spawn. Traversing the map is complex yet coherent. There are satellite platforms about the central area which are interconnected with the other structures by the walkway system. There are several strategically valuable sites that are difficult to both control and hold. Large gameplay area now supports multiple game types with revisions to weapons and spawns. Multiple weapons including: Rocket launcher X 1 Sniper X 2 Shotgun X 2 Sword X 1 DMR X 4 Map overview with primary spawns at 4 and 11 o'clock View of primary spawn in foreground with building to left Serpentine walkway Covered walkway Central area with rockets Close-up of primary spawn Walkthrough demonstrating how environment can be used tactically at end: [BUNGIEVID]26587613[/BUNGIEVID] Hello again to all of Forgehub... Thank you for both the opportunity to post and your attention.