Finale

Discussion in 'Reach Casual Maps' started by GeekNeff, Apr 14, 2011.

  1. GeekNeff

    GeekNeff Ancient

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    Finale
    [​IMG]

    [|:::///:::///:::///:::///:::///:::///:::|]

    I created Finale as one of my third Infection maps hoping to go at something a little different. I took an approach to the Infection gametype by thinking it of a gametype more like **** Zombies from the Call of Duty franchise. There aren't any destroyable barriers or pack-a-punches mind you, but I gave the zombies several distinct entrances by which to infiltrate the final stable structure on an outpost in the far reaches of space. I think this map has a great aesthetic quality to it and I can't wait to see what you all have to say about it. (Sorry for the lack of pictures, I'll be uploading more soon).

    [|:::///:::///:::///:::///:::///:::///:::|]

    Change-log:

    [1.0] Basic structure, detailing, more detailing, and Infection requirements. First release.
    [1.1] Fixed Infection requirements. Second release.

    Next Version:
    [1.2] Fix any bugs found by the community or by myself.


    [|:::///:::///:::///:::///:::///:::///:::|]

    Please leave me as much comments and criticism as you can if you test or plan to test Finale. I will update the download link and this post for future versions of this map.
    More pictures soon, sorry there aren't more now.
     
    #1 GeekNeff, Apr 14, 2011
    Last edited: Apr 15, 2011

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