Favela Run (temp. name)

Discussion in 'WIP - Works In Progress' started by REMkings, Jul 12, 2012.

  1. REMkings

    REMkings BIOC
    Forge Critic Senior Member

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    Thanks! I would use aesthetics like desks, but it's impossible to use any money for that on Ridgeline if you already have to do so much else. ;)
    I did add a bench in the street in the human spawning area though, and the second holdout is some kind of dumping ground, so there are definitely some (useless) aesthetics around on the map.
    And I already added another grav lift today, in the newest version. I'll probably test it tomorrow.
    The second area has also become easier, with an interesting twist: in the beginning, it's pretty difficult because you have to settle yourselves while keeping off the zombies, but if you make it out this phase alive, you'll have a much easier time when time to hold out in here runs to its end. So it's really important to get your stuff together right at the start when moving over to the second holdout area.
     
    #21 REMkings, Aug 4, 2012
    Last edited: Aug 4, 2012

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