What's your favorite Search and Destroy class? What do you think works best and why? Primary: Silenced UMP45 w/ Urban Secondary: Model 1887 Akimbo Equipment: Claymore Spec. Grenade: Stun x2 Perk 1: Marathon Pro Perk 2: Lightweight Pro Perk 3: Ninja Pro Death Streak: Final Stand Why it works: Although a rather cliched class setup, the UMP is the strongest SMG. The SMG is the most mobile type of gun. Therefore, I can get where I need to go usually before the other team can. The fact that you can have a running class and still get kills without Stopping Power is great. Ninja also comes along as helpful, because there are a lot of people who have those MLG pr0 headsets that will make them more aware then you. Models and Claymores are a given, and the stun can be thrown faster than flashes, better for some CQ situations. Also, I just prestiged so I currently don't have this setup.
You dont need those headsets to be mlg pro, my tv volume up a little higher than normal can detect non-ninja footsteps. Also my class is: Barret with thermal Desert Eagle with FMJ Smoke Throwing knife P1:Marathon pro P2:Coldblooded Pro P3:Ninja Pro Death streak:Final stand
Silenced ump Stinger Marathon Cold blooded Ninja All pro On HC, Semtex or claymore. On core, throwing knife or claymore. Some days I will swap out the stinger and/or cold blooded. My second favorite- WA2000 acog Stryker grip Sleight of hand Stopping power Steady aim All pro. Same equipment as previous class. This is my shotgun class, and if I see someone behind cover or at range, I pull out the wa2000. The acog and thermal swap out a lot. Tar-21 silencer heartbeat Thumper Bling Cold blooded Ninja C4 This is my specifically search class. The c4 is used on the bomb plant point i'm not defending, and if the arm it there I can generally kill whoever arms the bomb. The tar has good iron sights, and I don't do to much moving around so the inaccuracy is fine considering I'm not looking at campers behind cover very often. The heartbeat is used for obvious reasons, one of which is ninja defusing. The thumper is good for attacking, just launch my toob into typical defense points. I generally use this for hardcore.
Class 1: Primary: Silenced/Holographic Sight UMP45 w/ Desert(looks BA IMO) Secondary: M9 Handgun Akimbo/Ext. Mags Equipment: Claymore Spec. Grenade: Flash x2 Perk 1: Bling Pro Perk 2: Cold-Blooded Pro Perk 3: Ninja Pro Death Streak: Final Stand Why it works: Again, sort of clichéd. The UMP45 is just beast as hell for search. I can easily go 10+ K/D with this class on an average day(I'm getting some gameplay w/ commentary up for teh proofz). I prefer desert on all my guns, but snipers. I don't particularly rush or camp, somewhere in-between.(move up, wait, listen for footsteps, move on). I use bling because I cannot stand the Iron Sights for the UMP(and akimbo/ext mag m9's pwn). Coldblooded so I don't die from killstreaks or get found by UAV, and Ninja to go against HB sensors and footstep listeners(like myself). I am virtually undetectable unless you physically see me. Class 2: Primary: Intervention w/ Thermal or FMJ Secondary: M9 Handgun Akimbo Equipment: Claymore Spec. Grenade: Smoke X1 Perk 1: Sleight of Hand Pro Perk 2: Cold-Blooded Pro Perk 3: Ninja Pro Death Streak: Final Stand Why it works: When I'm in a snipin' mode. Sometimes I replace SoH(sleight of hand) with one man army to spawn snipe and revert to the UMP. This class is effective when your reflexes are alert and you are reacting fast(average to good day for me.). It isn't as beast as the UMP class, meaning you don't kill as much or die as little; but it's 10x as satisfying to use. I have actually soloed 3 guys all by myself with this class, killing all three in a matter of 10 to 15 seconds on terminal because they rushed. It's effective when Camping/Moving, meaning you camp for a bit, move up just a bit, repeat. Definitely needs to be used tactically, no runnin' and gunnin' here.
Primary: Vector Attachments: Red dot sight and Silencer. Camo: Urban Secondary: USP .45 Attachments: Silencer and FMJ Equipment: Throwing knife Spec: Stun Grenade Perks: Tier 1: Bling Pro Tier 2: Cold Blooded Pro Tier 3: Ninja Pro Death Streak: Final Stand Why It Works: I chose the typical Hard Core SD Perks so i can't be seen by any kill Streaks and heart beat sensors. I chose the Vector because its got the fastest reload out of all SMGs other then the MP5K but i chose vector over it because of its much higher accuracy and i chose the USP .45 because of three reasons. One because its capable of having a silencer, two because it has the most range out of it and the M9, and three because its a good weapon if i run out of ammo, which happens a lot because of vectors high fire rate. Also, this set up is for Hard Core SD