wow one of my ideas are similar to that road layout and where those crates are i have a dock and ship.And by the stairs i have a little island.
I wasn't gonna get this; I know right, but now I'm thinking about it. Aesthenics, which I seem to work well with, are now the easiest thing in far cry 2. And the hardest part of making great aesthenics in halo3 was because you have brown boxes, and red bridges, soits impressive if you do.
Crysis has great multiplayer, its a lot better than halo I found a Farcry graphics demo: Here And heres a healing interview:Here
Found some new videos. Added to front page - No animals in the Editor, but birds have been seen, so they must be automatic. - The 'Camera Tool' can be seen on the 'tool wheel' in this video at 2:10 - In this video a house is turned upside down. Wether this is capable on the console is up for question. The way he says it makes me think he can. If not, then objects can only be rotated and rasied and lowered, no pitch and yaw. So objects will always be horizontal. 4 Gamemodes - Deathmatch, Team Deathmatch, Capture the diamond, Uprising (themed from VIP) - Release date - Fall 2008 - Over 80 hours of SP gameplay
The camera tool you can place it in certain places then put points for where it goes for cutscenes during games like in crysis.Also when you click on the houses there an x and y axis and you hold it down and press down and the house will like turn.Also birds are automatic in trees birds just randomly fly around.Also in my post before you might wanna check out the videos.
Kinda funny how you said that since halo 2 and 3's multiplayer brings millions of people to play and spawn groups like MLG and bungie constantly tweaks the game.
Do i really care about that?No i said i like crysis gameplay better than halo i didnt say it was more popular dumbass.
GameSpot Video: Far Cry 2 Gameplay Movie 5 Machete looks sick... There is also a sprint feature too, and you are capable of running, walking, and crouch walking.