Fallout Created by Public Servent Download Fallout Download Fallout Flag Download Fallout Territories Supported Gametypes: Slayer, Ctf, Infection Map Description Fallout is a relatively large asymmetric map made by Public Servent. It uses almost all of the free space around Blackout, and it uses it well. While you lose almost all of Blackout natural play area, go gain one the most incredible sets of floating structures you'll ever see. In Slayer, grenades are king, it's not the grenade that will kill you, but the percussion wave they produce that will throw you off the side of the platform. In Ctf, you must choose your path wisely, because the platforms are in a somewhat linear path, there's no way sneak past the other team. In Territories, controlling the territories is a must, but so controlling the rockets. _________________________________________________ The only bright view of the map you're ever going to get. The main section of the map The back side of the map The lift area The other back side of the map An overhead shot This is where you'll find yourself fighting the most Same place, different angle You really don't get the scope of this area unless you see it for yourself It rare to see anyone back here, but it's a great ctf route for that reason The spiral staircase above Bubble Shield spawn FUN FACT: You can use the air lift from the back, go ahead try it. This man cannon take you up to Spartan Laser spawn Spiral staircase again Important Weapon Spawns Spartan Laser Sniper Rifle Sentinel Beam Bubble Shield Shotgun _________________________________________________ Thanks to Kayaman132 for posting this while DQ has my account locked for no damn reason. Thanks to all the testers. And thanks to you, for taking the time to look over this post. If you find any way out of the play area please pm, kayaman132, or if you have any suggestions for v.2 ___________________________________ Download Fallout Download Fallout Flag Download Fallout Territories
ah, this is amazing, two really awesome blackout maps in one week I really like this, very cool looking, a lot of floating objects, i will say it looks a little confusing, but still very fun. I will download this later Also, very well set up post, and a huge selection of pictures, great job. 5/5
this map seems ok i dont really like your pictures however, they make the map so hard to see, its like trying to view the map from a planes point of view and the boxes are tiny ants. however the interlocking in the air looks pretty tight, i would suggest you squeeze things in a little as mancannons can shoot you in many directions depending on the way and form of entering. 3/5
How come what's his face is banned? Or whatever. I don't know, Spartan Laser right next to two flame grenades?
He's not banned DQ just locked his account, (no posting, voting, or general interaction). Which is the main reason I don't like that evil admin. Also, servent thought you were a girl.
i havnt seen many blackout maps but yours looks very good. its good you didnt put this in competetive though. you should also tell people to lower the respawn time because im sure accidental suicide by falling will be frequent. i know your map already has a 5 star, but ill put another 5 star rating just for good measure.
This should be featured! It's seems like vertigo but is 10x better! I downloaded it and will try to play it sometime.
this looks really good, i like how it goes around the bottom of blackout, nicely done i like how you have to jump to different platforms, nicely done,
looks really good, some good ideas and well forged, looks like it truly paid off and well done with pics it givs u a good idea of the map
great job just by the picture i can easily tell u doubleed the size of lockout errr black out lol great job 5/5
IN AWE! Wow man thats a creative idea. Its Blackout x2! Very orginal. View maps that are not out of the barrier. I havn't played it but I'm rating it a 5/5! GREAT WORK
This is the best blackout map i have seen yet. It incorpotrates the original and then triples the entire map size. This looks very playable though a bit confusing from the picture. I'm sure that in game it is easier to mave around and making an overview is hard. I see lots of nice merging which keeps this smooth. The doors around the pillars look great and play great. Excellent job 10/10