First off, I'm a first time poster, long time user, and I don't have a single clue towards the proper etiquette of this wonderful forum, so if I step out of line, or should post this somewhere else, or something, let me know. This is Facility 17. This is a Beta. This map needs YOU. My friend and I made this map, and we need help testing it. As far as we can tell, it's balanced pretty well, and the spawns work just fine, but this is from very limited testing with a very small amount of people. That's not good enough! So I ask you, Halo and Forge Hub community, to take time out of your busy schedules to download and test the map with your friends (only if you want, of course; I don't mean to sound pushy). The map is called Facility 17. It's a facility in a state of utter chaos, sinking in the sea. What was once used to research possible ways to save lives is now ironically destroying them. Oh, the horror! I imagine it's sizable enough for 8 players (it worked well enough for 6). It was built to work with Team Slayer and 1-flag, but after seeing how it turned out, I imagine Infection might play pretty well on it, too. Regardless, it works with most gametypes, though I haven't tested all of them to my likings just yet. The map was built to generally be a close-quarters map with that clustered, "you're inside a building" feeling. There is plenty of dance room on the second floor and the roof, where most of the battles took place during my tests, but the bottom floor and the third floor didn't get much action, so I don't know how well they played. Oh, yeah, it's three floors and a roof. I forgot to mention that. I designed it so that 1-flag would be a hard fight to the flag, but once the flag was achieved, an easy way back home. I don't know how well this turned out, though. And, consequently, this might have made Team Slayer unbalanced. I don't know. That's why I'm posting this. Aside from these, my main concerns are the spawns (I didn't test them enough; I still am, actually, but it's kind of difficult with as few players as I have) and the flow of the map with eight, maybe ten, players. I don't know if the power weapons are balanced enough (I tried, but I'm no expert), and if the grenades are placed on the map very well (I was never very good at placing the grenades). So, yeah, if you'd like, give it a download and play it with your pals. Then please, message me (my gamertag is TSNS) either on Live or on Bungie.net with any critiques you may (and probably will) have. All criticism is appreciated! If you have any ideas for improvements, or suggestions, or anything like that, then message me those, as well. I'm trying to make the map as fun as I can. I'll be sure to give credit where credit is due ("See that antennae there? [Insert gamertag here] came up with that."). And again, I don't mean to come off as advertising my map; not at all, actually. I just would like it to be tested, since I lack the means to test it thoroughly myself. Any and all input is vastly appreciated! Now, the layout. Keep in mind, the pictures don't really do the map much justice, it being mostly interior and all: This is the roof. The red team spawns behind the dish to the north. There are two large ramps near the center and two smaller ramps down south, leading to four separate rooms. The large ramps both lead to similar rooms, as do the smaller ramps. The rooms that the large ramps lead to have nothing too spectacular in them, but the rooms the smaller ramps lead to both have teleporters to the sole sniper on the map. Under the lower dish, there is a tunnel. At the end is a shotgun, and a hole that leads here: The rocket hallway. This hallway is the key to the 1-flag escapes. At the end of the hallway (where the picture was taken from) is a hole that leads straight to the bottom floor, where one can capture the flag easily. But this hole is blocked in symmetrical gametypes. The only way into this hallway is through one of these two holes. This is half of the second floor. The two ramps you see lead to the rooms with the sniper teleporters. There's a hole that you can drop down to grab a sword to the right, and there's a plasma pistol by the center column. Where the picture was taken from (and the other subsequent corner) has a gravity lift that allows you to get here from the bottom floor. What you don't see are the other two ramps leading to the other two rooms of the third floor, and the other two gravity lifts leading to the bottom floor. Oh, and a concussion rifle. This is the bottom floor. As you can see, it has flooded due to the facility failing and all. Here you'll find four grav lifts to the second floor, the blue spawn (to your left), a couple spikers, and a grenade launcher. There's one medpack on every floor except the third one, and plasma nades and frags are scattered around the map. I think that's about everything. So yeah. Give it a download and message me some criticism. I'd really appreciate it!