Extraction Map Pack & Gametype

Discussion in 'Map Discussion' started by ExTerrestr1al, Nov 15, 2017.

  1. ExTerrestr1al

    ExTerrestr1al Promethean
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    ExTerrestr1al submitted a new map:

    Mercy - Extraction (WIP) - Mercy in place of Halo 4's "Haven", which hosted 1-site Extraction with Alpha, Bravo, and Charlie.

    Read more about this map...
     
  2. ExTerrestr1al

    ExTerrestr1al Promethean
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    Unable to do an "official" map update, but this has been significantly changed and enhanced in the past day or two.

    Noteworthy changes:

    new Fx for Beacons
    consistent button presses to initiate/convert beacons
    tweaked timing of buttons - 2 sec between presses, and resets at 3.5 sec
    45 sec holding beacon to score
    visual notificaiton and more intuitive (hopefully)
     
  3. ExTerrestr1al

    ExTerrestr1al Promethean
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    Weekend fix: Once a team activates the beacon, they can no longer continue to press the button. When an enemy team comes near, the buttons reactivate, and vice versa.

    Misc Changes:
    Weapons on the map - reduced ammo/energy to PW that were too OP for this gametype.
    • Hammer respawn now 60 sec and only gets 30% energy.
    • Beam Rifle 50% Energy
    • SAW 0 clip refills.

    GAMETYPE EDIT: Reduce nades & increase despawn speed for weapons.
    • Match now ends properly at time limit when points are not reached.
    • Weapons despawn at 15 seconds. (may go even lower if we can't find a good way to move weapons out of way of the switches.)
    • Frags - Player 1 Initial, can carry two
    • Plasmas - Initial 0, can carry 2
    • Splinter - Initial 0, can carry only 1
     
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  4. ExTerrestr1al

    ExTerrestr1al Promethean
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  5. xXBarthXx

    xXBarthXx Mythic
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    I saw your YouTube vid this morning, looks pretty polished! I'll have to try it out sometime :)
     
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  6. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    As someone who is always involved with the Competitive map scene, this is good news.

     
  7. TimeDipper

    TimeDipper Legendary
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    There seems to be no button but I would like to nominate this game mode for the next community favorites. This is great work and tops many of the recent content;) @Ascend Hyperion
     
  8. ExTerrestr1al

    ExTerrestr1al Promethean
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    Thanks! Fyi, there is a big update coming soon, so you may wamt check back and grab new files. This page may become a compendium thread for several dev maps.
     
  9. ExTerrestr1al

    ExTerrestr1al Promethean
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    ExTerrestr1al updated Extraction Map Pack & Gametype with a new update entry:

    1.1 Released! (aka "HCS Update")

    Read the rest of this update entry...
     
  10. ExTerrestr1al

    ExTerrestr1al Promethean
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    also...

    this is a video from prior to this update. Vetoed is my favorite streamer, so this was really cool!

     
  11. Deevius Bone

    Deevius Bone Legendary

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    Just wanted to chime in... this is a gametype that I have been hoping to see in Halo 5 since it was first launched. I think it's basically a travesty that the devs have neglected it, but a gigantic step forward for Forge and community creators. I played the gametype before the most recent update and was chiming in during Vetoed's stream.... all I have to say is totally ****in' awesome. This is literally the only thing I'm interested in playing in H5 right now, tremendous kudos to you for the design and implementation of Extraction in H5. It's a crying shame that the only thing that isn't brought over from the original is the button hold to arm/disarm, but the gametype is damn near flawless and a ton of fun to play. If I had any say it would be in matchmaking right now - thank you so much for all of your hard work!!
     
  12. ExTerrestr1al

    ExTerrestr1al Promethean
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    ExTerrestr1al updated Extraction Map Pack & Gametype with a new update entry:

    Prefabs for Forged maps, and minor improvements

    Read the rest of this update entry...
     

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