This is my remake of the Halo:CE map Longest. I set out to remake it as accurate as possible, not only the geometry but the look and feel as well. Some minor changes had to be made for the sake of jumping top mid. Shotty got a slight extension(thus the name), As did the ledge at PRi/AR. Also the nade slit top mid had to be made out of windows, instead of the railings i had originally used for the sake of framerate. Weapon and Pick-ups Extended (CE) Assault Rifle x1 - - - - 58 Seconds Drop Spawn Magnums x2 - - - - - - 30 Seconds Normal Spawn Plasma Rifle x1 - - - - 58 Seconds Drop Spawn (Moved to blue side to counter OV) Shotguns x2 - - - - - - 58 Seconds Drop Spawn (0 Spare clips) Frag 'Nades x4 - - - - 30 Seconds Normal Spawn Plasma 'Nades x4 - - 60 Seconds Normal Spawn Health Packs x2 - - - 30 Seconds Normal Spawn Active Camo x1 - - - - 60 Seconds Normal Spawn Overshield x1 - - - - - - 60 Seconds Normal Spawn Pictures: Base: Frag Pit: Health Pack: Window: Plasma Rifle: Shotty: Top Mid: Extended (Reach) As well as an exact remake, I've made a reach version with an altered weapons layout to play better, Because camo in reach is garbage. Weapons and Pick-ups DMRs x2 - - - - - - - - - - - 30 Seconds Normal Spawn Assault Rifle x1 - - - - - - - 58 Seconds Drop Spawn Plasma Repeater x1 - - - - 58 Seconds Drop Spawn Shotguns x2 - - - - - - - - 88 Seconds Drop Spawn (0 Spare clips) Concussion Rifle x1 - - - - 118 Seconds Drop Spawn (1 Spare Clip) Grenade Launcher x1 - - - 118 Seconds Drop Spawn (3 Spare Clips) Frag 'Nades x4 - - - - - 30 Seconds Normal Spawn Plasma 'Nades x4 - - - - 60 Seconds Normal Spawn Health Packs x2 - - - - 30 Seconds Normal Spawn Thanks For giving my map a look! Any and all feedback is Appreciated. Edit: Fixed Thumbnail and Canvas