Excoriate.

Discussion in 'Halo 3 Competitive Maps' started by thesilencebroken, Sep 24, 2008.

  1. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

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    there you go. fix'd
     
  2. drak

    drak Ancient
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    idk, but did you see Tex's video?
    He uploaded it just a while ago...

    should i LInk, or is it a surprise...?
    meh, ill link, he can edit it out if he wants...
    meh, idk if i will....w/e

    lol just check his youtube account if you wanna see this epic map's vid


    lmao just saw you posted it hahaha sorry about that one!
     
  3. nicjgoat

    nicjgoat Ancient
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    look at all the goodies! visually delicious to say the least. things are lined up to the inch. easily takes a spot in meh library(as do the rest of your maps).

    Ive only done a forge through and ive had it damn near since it came out!? ive been forging a lot. I played half a 1v1?? but i believes decent feedback warrants more than that, so ill be back, but for now, ill just say ****in amazing job, dudes.
     
  4. Thorax tehGREAT

    Thorax tehGREAT Ancient
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    Oh i love this map i remeber when the rocket was a beam rifle and you could fall in the containers and not get out. It seem that it has come a very long way from then i see
     
  5. Orphanslayer92

    Orphanslayer92 Ancient
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    I would normally download this map and then rate it, but my 360 has the red rings of death so I'll have to go with what I see in the post.

    For aesthetics, you did a beautiful job. On the first picture, the interlocking looks flawless and I really like the sign that is merged into the walls, It looks great and you don't run into it. In the second picture, I love how you used fence walls as the bridges to the other structures. I like how the rocket spawns up on the top of that one box and the signs are pushed up inside the box above it. That looks very nice. In the third picture, I love the teleporter with the power up interlocked into it. The bridge at the height of the signs looks nice also. In the fourth picture, you can see in the background a wall that uses both normal boxes and fence boxes, that looks really good. In every picture, everything looks smooth and well interlocked. All in all, there are some very cool aesthetic touches and they really make the map better and more interesting.

    For layout, the first thing I noticed was how close the flags were together and I thought, "why did he do that? It would take, like, two seconds to get and capture the flag." I then realized that the return points of the flags weren't with the flags. I don't see that very often and I thought that was great. OK, for the actual map, it seems like a pretty good layout with the central area between the two flags being broken up with the tower structure in the center. There is a ring around it which allows people to come straight at you or around the ring at you. I like how there are multiple levels that make high ground and low ground very important.

    All in all, the map is very creative and very well made. I would very much like to download this after I get my xbox fixed. Another great map from you guys, I'm starting to expect that now. Very nice job on the map.
     
    #65 Orphanslayer92, Oct 1, 2008
    Last edited: Oct 1, 2008
  6. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    thank you for the detailed review of our map, the ctf was a fun idea putting the spawns away from the flags.. it gave it a more competitive, epic feel to the gameplay.
     
  7. Smeagle

    Smeagle Ancient
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    Honestly, in production, I had a sneak peek of this from silence. I was not impressed. Now, I love it. It has amazing gameplay, and it just feels so epic. The geometry is interesting to say the least. You guys did a great job, no wonder little ol' me couldn't get into brokenblaze. *sob*

    EDIT: And I couldn't let this map die......
     
  8. lucas pk

    lucas pk Ancient
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    wow great gameplay im truly impressed 5/5
     
  9. Blazen Nite

    Blazen Nite Ancient
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    You pictures are so.......clear! anyway, dling and will get back to you. very glad you focused on gameplay
     

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