Excavation (WIP)

Discussion in 'Halo and Forge Discussion' started by HateChildNo6, Apr 3, 2015.

  1. HateChildNo6

    HateChildNo6 Promethean

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    I've been working on this 4v4 KOTH/oddball map and i'm not overly confident in my weapon spawns or Initial/respawn placements. Just wondering what everyone else thinks of what i have so far.
    Still new to the forging scene so any criticism is welcome.

    Ok so here it is... 5 levels of fun.
    [​IMG]


    Starting at the basement...
    [​IMG]

    Then taking a gravlift up w/ speedboost on 5sec timer (for a fighting chance in case ppl camp top of the lift), to ground level.

    A cave is located either side of the crater about half way up, these are the spawn areas...
    [​IMG]

    Next is ground level ...
    [​IMG]
    The gravlift comes out in the center of these x corridors.
    BR's and CovCarbine's are located behind the 4 main pylons (30sec static timers)
    Frag/ plasma grenades also spawn on this level.

    A choice of 4 man cannons will send you to level 1...
    [​IMG]
    Here you have a choice of Silenced SMG, Shotgun, Sword, or Brute Shot. All set with 60sec dynamic timers and 1 spare clip.

    From here you can choose to climb the 'antenna' pieces to level 2, or take the central gravlift (w/ OS on 90 sec timer) straight to level 3.

    Level 2...
    [​IMG]
    Automatics spawn here. AR's and PR's on 30sec static timers. Frag/Plasma grenades also spawn here.
    Level 3 is accessible from here by climbing any of the 4 main pylons.

    Level 3...
    [​IMG]
    Magnums and Plasma pistols spawn up here on 30sec static timers.

    Well that's it.

    Some other info you might want to know.
    KOTH hills are located - 1 on Level 3
    - 2 0n Level 2
    - 2 on Ground Level
    Oddball spawns Level 3
    Neutral initial/respawns are spread around the rocky part of ground level (x8 of each)

    Weapon Overview
    Sniper - place at start false, 90sec dynamic, 1 spare clip
    Rockets -place at start false, 120sec dynamic, 0 spare clip
    Silenced SMG - 60sec dynamic, 1 spare clip
    Shotgun - 60sec dynamic, 1 spare clip
    Sword - 60sec dynamic, 1 spare clip
    Brute shot - 60sec dynamic, 1 spare clip
    BR x2 - 30sec static, 2 spare clip
    Cov Carbine x2 - 30sec static, 2 spare clip
    AR x2 - 30sec static, 2 spare clip
    Plasma Rifle x2 - 30sec static, 2 spare clip
    Magnum x2 - 30sec static, 2 spare clip
    Plasma Pistol x2 - 30sec static, 2 spare clip
    Frag Grenade x8
    Plasma Grenade x8

    Any feedback would be much appreciated and if you want to check out the map properly it's in my fileshare.

    GT: HateChild6

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