no it's the one at 15 seconds here. It was very loud in game. The instrumentation itself is nice but it is not good menu music.
Haha, I remember that starting (and then cancelling) a match/matchmaking stopped the menu music so I made sure to always do that straight away. Imagine if we had audio options, though. :O
You know....we all complain about what 343 did to halo.. But look what bungie did to Destiny. It's a shell of a game and a DLC *****. Maybe 343 didn't ruin halo, the Game Industry has been ruining all Games.
Pretty much every franchise is being screwed royally by their publishers. Unless BF1 releases well... then we'll have an oddball
Came here to say essentially this. In the last 4 minutes there is the talk of their importance of story and why people would sit there... and then you play Destiny and realize how different things are now compared to them. I personally love the direction that 343 took. The individual engagements are much more interesting with spartan abilities as they open up options and changed up the meta in a way that Armor Abilities never could. I do like the idea of equipment and a couple of key features from past Halo games like proximity chat. But I see Bungie as an inventor of great ideas with great polish. But level of execution can vary especially when succumbed to years of wear and tear. Halo 5 is the first game where I really feel that the game actually ages well and grows. I felt a little of that with H3 and a bit with H1. But they haven't been games that not only keep me around, but make me want even more. H5 is actually picking up acceleration, not just velocity. And I hope that my theories of things being made to last and most of this stuff carrying over to H6, are actually correct. Because from an engineering and design standpoint. The content in H5, feels like it is made to survive and be built on top of. Engineering and Design from the first trilogy was mostly throw away stuff not built to last. The one thing I do really love about Bungie is their amount of polish and attention to detail. Even if there were bugs in Bungie games, you couldn't easily feel them unless you went out of your way to find them. That was pretty much immediately lost with H4 and there is still some work to be done on H5 to smooth that experience. I'm just glad I'm not paying more than $60 for a game that keeps getting quality content. I refused to by Rise of Iron this time. I've been fooled in the past. What were the major content updates between Taken and Rise? Sparrow racing... over the course of a year and we get Sparrow racing? Seriously? If that doesn't speak to lack of growth next to sustainability then I don't know what does. I spent well over $100 on Destiny, and have not logged nearly enough hours to compare to H5. But I digress... this is a thread about ex-Bungie. They were someone I wanted to work for with a passion, but something has fundamentally changed.