This is my second post here at forgehub. I call this map escort. Escort is a small path in a large chasm(?). It has steep walls so noone can escape the map. The defenders base consists of a small building, 2 firebomb grenades, 1 machinegun turret, 1 tripmine, and a warthog. The attackers base consists of 2 firebomb grenades, 1 machinegun turret, 1 tripmine, and a warthog. (no small building, but more space to on the walls to move around on.) this map took me a total of about 2 and a half hours to make, and i am proud of it. A lot of things are merged in this map, but not everything. It has not been tested yet, and currently only supports slayer. (that WILL be fixxed within the next hour.) Weapons list: tripmines x2 fire granades x4 machinegun turrets x2 rocket launcher x1 vehicles list: warthog x2 Pictures! Overview Attackers spawn Defenders spawn Tunnel/Bridge Rocket Spawn Download comment enjoy. Map: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=104806346&lc=1033
looks great and well forged. I havent seen a map like this before so well done. One question, the turret on top of the bridge is that accesable, if so it looks to be escapable.
not to burst your bubble, but the map is really easy to escape... You don't even need to jump on a teammates head or grenade jump to get out. There are many places where you can simply jump out of: Ill show you some of the places: The map itself is really well made, but you just need to make your walls higher.
interesting idea. I'd love to try it out. But if you have extra budget, the walls must be made higher.
Why do you release a map that only supports slayer (i know you want to fix it, but why havent you done it before?)? + You should really test your map several times before posting it here, post it in Forge Discussion next time, because this looks more like a map in progress. Why are there walls as floor? Walls get bumpy as **** after saving your map and i think the "original sandbox floor" is right underneath them.
I did not get to test it because i do noy have anyone to test it with, all my friends hate halo. I put it on forgehub before i did that because i didnt have enough time to completely finish it, and i made it for forgehub, and wanted to get it on it. The floors are walls for 2 reasons. 1. I dont like the normal floor. 2. The walls, i thought would look cool, and i did just realise it is a bit bumpy in places.
This looks fun and kindof might have a conquest feel. I would be happy to help you test it, as long as its on the weekend.
Use blocks instead, they usually dont move after saving (+ personally i think they looks better than walls anyway, they seem to look cleaner somehow ^^)