updated for: Frame rate extermination, coving up the pool cover, improved cover/sight-lines, and a switch from plasma launcher to rocket. Video: rendered please watch Gameplay Video Screenshot(s): Loadout Camera/Rocket Launcher (all teams) Bird's Eye View Blue base Red base Inside Red base Sniper Rifle/ teleport to Here Shotgun Lift Walkway Atrium Battle for the Rocket Map Desprition Enigmo is only TS map, it's design, and building have have consumed a lot of my life. this is the last map I will build in forge world until bungie give something that is not gray. Thought i will continue working on my existing ones. The weapons have distance measured according to initial spawn, and the sight line have become a more manageable(you know where your getting shot from now). It now has dynamic spawning so there are no lopsided sided teams. Asymmetrical. 8-12 is best It "works" for everything but invasion, race, and safe havens. but i only suggest it for Slayer, Bro Slayer, Oddball, Neutral flag/bomb, one sided flag/bomb, Headhunter, KOTH, and Territories. But I have have played slayer and swat on this so I don't know. Swat works, Mabye Snipers I don't know. Weapon Setup: T:Spawn Time C:Clips S:Standard 4-6 Drms TS CS 4-6 Needle Rifles TS CS 2 Assault Rifles TS CS 2 Plasma Rifles TS 2 Needlers T45 CS 2 Plasma Pistols T90 1 Sniper Rifle T180 C1 1 Shotgun T120 C1 1 Rocket Launcher C0 T180 Enigmo
The layout looks a bit sloppy, but the aesthetics are awesome and the gamplay looks like it would be smooth. I need to get a better feel for this map. Are there any framerate problems? Or Z-fighting? If so, you should think about fixing that, no one like a laggy map. All around, this map looks pretty good man. Welcome to forgeHub.
Nope no Z fighting at all I made sure of that or frame rate as long as you are not in spilt screen. Edit: also please watch the video it is rendered and answers a lot of your questions Gameplay Video