Enigma is a two-sided symmetrical map that plays most basic gametypes. The inspiration behind the map is really not known. I began with the atriums in each base and simply proceded to build it piece by piece. The finished product is very different from the norm. While being symmetrical the map maintains a uniqueness through the many different kinds of cover offered. There are several parts of the map that bear a resemblance to Beaver Creek. There is also a section in mid map that resemble the banshee pad from Ascension. For those of you who want to know, there is an army of kill and soft kill zones awaiting anyone who seeks to gain an advantage on the high ground. K Thnx Bai. Weapons: DMR: 4 Total - 30 Second Respawn Needle Rifle: 4 Total - 30 Second Respawn Plasma Rifle: 2 Total - 40 Second Respawn Plasma Repeater: 2 Total - 30 Second Respawn Rocket Launcher: 1 Total - 180 Second Respawn Concussion Rifle: 1 Total - 120 Second Respawn Sniper Rifle: 1 Total - 180 Second Respawn Magnum: 3 Total - 30 Second Respawn Plasma Pistol: 2 Total - 30 Second Respawn Needler: 2 Total - 30 Second Respawn Plasma Grenade: 4 Total - 15 Second Respawn Frag Grenade: 4 Total - 15 Second Respawn Equipment: Overshield: 1 - 180 secs (***DOES NOT SPAWN AT START***) But enough talking I know you all want to see the pictures. Red Base View One Red Base View Two Red Atrium Blue Base View One Blue Base View Two Blue Atrium Overview of Blue Side: Symmetrical to Red Side The Center Piece: Overshield spawns in the center after two minutes in game. Another View of the Center Piece. The Pad: Sniper Spawn is on the lower level. A view of the center of the map from the Pad: The Concussion Rifle spawns in the center of the bridge. The Underpass: Rockets spawn on top of the Underpass Crossover between Underpass and Center Piece One of the obelisks used for cover. The Plasma Rifles spawn in the center of them. Fun fact: You can use the center of the obelisk as a means to juke somebody. I would greatly appreciate any criticism you may have as it will help me to improve on future maps.