Sandbox Enclose

Discussion in 'Halo 3 Casual Maps' started by Phoenix619, Mar 17, 2009.

  1. Phoenix619

    Phoenix619 Ancient
    Senior Member

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    Enclose

    Map Description:
    Over the wind swept sand dunes of Sandbox you will find in the sky a medium/large sized map featuring 4 symmetrical bases and a 7 wood as the lone power weapon. Enclose features large open bases mixed with an intense close quarter middle room, which houses the 7 wood, and connecting side tunnels where players can find battle riffles. The map flows extremely well each point on the map has atleast 3 connecting points meaning you will always have a place to run when under fire.

    Weapons:
    4x Battle Rifles
    4x Plasma Grenades
    8x Magnums
    1x 7 wood
    4x Power Drain

    Pictures:
    Overview
    [​IMG]

    Red Base
    [​IMG]

    Blue Base
    [​IMG]

    Middle Overview
    [​IMG]

    Middle/ Gravity Hammer Spawn
    [​IMG]

    Side/ Battle Rifle Spawn
    [​IMG]

    Golfing?
    [​IMG]

    Too Close
    [​IMG]

    Side Fight
    [​IMG]

    Underneath the Map
    [​IMG]

    What you see when you die
    [​IMG]

    Creators: Pheonix619 and Garret Mander

    Testors: Garret Mander and Synth App

    Download Link: Enclose

     
  2. allbroken2U

    allbroken2U Ancient
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    I really like the map also Enclosed seemed like it was small but nice job. Love the open parts....When i get mythic i gonna download this so yea Great job 5/5

    P.s. Nice middle structure.....Looks good
     
  3. Silver0range

    Silver0range Ancient
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    Well, judging from the base of the map, it seems very easy to fall off in most of the map, which may not be so good for the gameplay. I'd like to see some spots with supports/railings to prevent players from falling off here and there
     
  4. Phoenix619

    Phoenix619 Ancient
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    I was thinking this too but when testing the map we discovered that after you get a feel for the map it is quite simple to remember where you are, and you don't fall off as much. Thanks for the suggestion though, I will consider it in a version 2 and other maps I make.
     
  5. FryTheSly

    FryTheSly Ancient
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    u need to interlock.... theres too many holes and it makes your map not look the greatest.
     
  6. Phoenix619

    Phoenix619 Ancient
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    Thanks for the suggestion, I don't think there are too many holes but I will take it into consideration in the next version.
     
  7. KUBLUH the forger

    Senior Member

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    my first thought was, "WHOA, THIS IS AWESOME!" great job on the map layout and i like how its very symmetrical and cleanly forged too

    im going to DL this, this could soon be a keeper map on many xboxes

    nice job 5/5
     
    #7 KUBLUH the forger, Mar 18, 2009
    Last edited: Mar 18, 2009
  8. Phoenix619

    Phoenix619 Ancient
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    Any changes for a version 2 guys, is the map playing well?
     
  9. Hinecrack

    Hinecrack Ancient
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    Hey Phoenix I checked out your other map Ensnare and thought it was good so I looked at this one too. This map is amazing, you have done a great job with symmetry and gameplay on this map. Great job forging. If I can suggest anything for a version 2, I would suggest a little more to block people from falling off the map. However I understand this is part of the gameplay
     
  10. EndersShadow129

    EndersShadow129 Ancient
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    This map is amazing, the map is original and the symmetry is perfect for the map. Slayer is alot of fun, and like your other maps, it works well for Small and Big Team parties. Great forging looking forward to your next map.
     
  11. Nightcrawler688

    Nightcrawler688 Ancient
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    Amazing map, it flows very well, amazing fastpace gameplay.
     
  12. IVIAJIK

    IVIAJIK Ancient
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    looks great besides the few bad spots of forge maybe fix it up a bit? layout is very nice but it feels like a sniper would be a great addition to the top. 8/10
     
  13. Hinecrack

    Hinecrack Ancient
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    Hey Ivia me and Pheonix are planning on redoing this map this week sometimes and fixing it up, would you be interesting in helping? Also does anyone have any suggestions to fix the map?
     

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