Embarcadero

Discussion in 'Reach Competitive Maps' started by Skyward Shoe, Sep 14, 2011.

  1. Skyward Shoe

    Skyward Shoe BTB Legend
    Forge Critic Senior Member

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    Thanks to everyone who nominated this for FHF! I'm glad you enjoyed the map, it was a great experience making it! I hope to be showing some new projects in the near future.

    Thanks all,

    Flying Shoe ILR
     
  2. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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  3. Skyward Shoe

    Skyward Shoe BTB Legend
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    Thank's for the feature Duck!

    To everyone else I have come back to the map after almost half a year and made some changes, hopefully alleviating the spawning problems with defense team getting backed into a corner and also improving frame rate performance and fixing a few issues with gameplay I had found. The new version on my file share is called Embarcadero R11, but this is subject to change, so if the number is higher that just means more updates have taken place.
     
  4. EpicChief117

    EpicChief117 Forerunner

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    Congrats on the map. I always liked this map because it has something that i have yet to see in any BTB map which is asymmetry, balance, aesthetic and a wide array of weapons in one map. Great job on the THFE feature and the map!
     
  5. Skyward Shoe

    Skyward Shoe BTB Legend
    Forge Critic Senior Member

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    Embarcadero Final Update

    About a month ago I went back to Embarcadero and started messing around, trying to fix old problems the map had that I didn't understand or didn't know how to fix when I released it. Some semi-significant changes have been made to improve gameplay and performance, so I figured I would post a final update. After this I'm not going back to the map again, so this will be the final version.

    Download Link

    List of Changes

    • Saved $1500 in budget, resulting in no frame rate lag or disco in single screen.
    • Removed lower cable car and added better cover structures.
    • Made Red Base larger and gave Red Team somewhere better to spawn in objective.
    • De-cluttered Blue Base/ other areas.
    • Added Hog for Red Team (defense) and moved Grenade Launcher further from defense to prevent immediate EMP-ing Blue Team's Hog. Added 4 rounds to Sniper.​

    Pictures

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    Thanks to everyone who has continued to enjoy playing Barky. I'm glad we've been able to play so many sick flag games over the past year. Thank you!​
     
  6. Audienceofone

    Audienceofone Forerunner
    Senior Member

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    Shoe, I must say that Embarcadero is a beautiful BTB map and the fact you just did a final update just shows how much effort you put into this map. I applaud your trials with Embarcadero and only hope to match the devotion you carry with this map. It truly in an impressive build and a load of fun to play here with a bunch of friends, no matter the gametype. Congratulations on this one, Shoe.
     

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