Sandbox Elevation

Discussion in 'Halo 3 Competitive Maps' started by sleeper7642, Apr 10, 2009.

  1. sleeper7642

    sleeper7642 Ancient
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    Well, I got the Mythic maps yesterday, and Have been forging non-stop. I present you with Elevation. I tried to make it in a way a spiritual successor to Lockout or Guardian. This is an attempt at my first skybubble map. Here are some pics. Oh, in my new tradition, I made a hidden minigolf course which you can get to in forge. (No pics, don't want ruin the surprise.)

    Overview:
    [​IMG]

    Overshield and Blue Base:
    [​IMG]

    Grav Lift/Sniper Tower/Red Base
    [​IMG]

    Under Main Platform/Shotgun/Rocket Spawn
    [​IMG]

    Weapon List:

    Battle Rifle x2, 30 sec, Two spare clips

    SMG x1, 30 sec, Two spare clips

    Rocket x1, 120 sec, No spare clips

    Shotgun x1, 90 sec, 1 spare clip

    Sniper x1, 60 sec, 1 spare clip

    Overshield x1, 150 sec

    MG Turret x1, 60 sec




    Download Elevation
     
  2. abandoned heretic

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    im gonna be honest to many power weapons in a map where theres almost nothing to play on i can see where you got ur lockout influence but you did it poorly
     
  3. sleeper7642

    sleeper7642 Ancient
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    The map is bigger than it looks. If I make a V2, I'll change the weapon layout and smooth everything out.
     
  4. EliteMuffBadger

    EliteMuffBadger Ancient
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    Looks very rushed, and not done fully. 1/5, sorry.
     
  5. sleeper7642

    sleeper7642 Ancient
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    Just so you know, I made this in about six hours.
     
  6. Arvas

    Arvas Ancient
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    looks to small... even though you said its bigger, it still is too small. I've aquianted myself with object sizes in sandbox and this map is not big... and like others have said, WAAAY too many power weapons, try again. And take a Enyzmap (Enzyte for maps: to make them bigger!)
     
  7. Rifte

    Rifte Ancient
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    A map with this size probably won't be able to support a rocket launcher AND a shotgun. To me, this is more a 1v1 map. Also, I don't undertand the giant tube structre that goes really high. Is it purely aethetics, or is it part of gameplay? 2/5 for me, try to make a V2, but I suggest making a larger version this time, with a smarter choices of weapons.
     
  8. sleeper7642

    sleeper7642 Ancient
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    The giant tube structure is part of gameplay, It can be used as a sniper tower or just as high ground.
    Also, try out the map before posting a review. You don't have to play a match, you can just walk around.
     
    #8 sleeper7642, Apr 10, 2009
    Last edited: Apr 10, 2009

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