They asked for a smaller map and less cluttered. HERE YOU GO. I give you Electric Charge v2 or Electric Blast Weapon and Grenade Battle Rifle 2 clips, 90 secs, 8 Spiker 2 clips, 90 secs, 4 Plasma Pistil 90 secs, 2 Plasma Rifle 90 secs, 2 Sniper 2 clip, 150 secs, 2 Brute Shot 2 clips, 150 secs, 2, Asymmetrical SMG 2 clips 90 secs, 2 Shotgun 0 clips, 150 secs, 2 Spike Grenade 60 secs, 4 Frag Grenades 30 secs, 4 Custom Power-Up 180 secs, 1 SCREENSHOT TIME Defenders Spawn Attackers Spawn (resembles Defenders spawn) Purple Curve (Attackers side) Orange Curve (Defenders side) Territory 1 Territory 2 Territory 5 Territory 4 Middle (Territory 3 ? Geomerged in ground. ) ACTION SHOTS Pwnd by Me TeamWork A look at Territory 3 and two guys killing each other. ahhh Peaceful LINK: Halo 3 File Details BYE.
Overall, this map looks clever, you merged the territory, which is good because its annoying walking over. Aesthetically, this looks great, lots of features and nice lines, props for that. My one huge concern is the width of this map, in conquest paths should be narrow to prevent players passing each other, so this is probably useless as a conquest map. It's a shame, this looks well thought of, you really should make a new narrower one! This can still be played slayer i guess, which would be fun. Don't get mad at DarkFalcon, i send him a message, lets stay on-topic
Nice I was a little deceived by the pictures but once I downloaded this map and played it I love it. It would be great for a 2v2 or 1v1 map. There is alot of things that are merged really good such as the fence wall ramp in the back towards the blocked off hallways. The boxes that are next to the shield doors in the air are really cool it gives it nice effects. The boxes on the ground are a little crooked but that doesnt matter because they are still highly usable and function well. On the two sides coming out of the base, the walls and boxes the way they are positioned are like small hallways and I like those alot. Looking at the walls they at first looked kinda sloppy but after examining them for a bit, I like how they are arranged it looks like theirs stuff like bunched in there and it came out really good. I played 1v1 with my friend on this and it was really fun, ive never played conquest before so I can say how it would be good for that gametype. I would move the sniper or the shotgun around a little bit for me they seemed a little too close because they are both on the one side so maybe moving the shotgun to the other side a little would make it more even. Nice Job. 3.9/5
Dude if it isn't the best tell him WHY it isn't the best. Don't just spam and say ok but isn't the best. Onto the map. I think it just needs a little cleaning up to do. Some areas seem to be a little sloppy in my opinion. Could you give us an overview picture though, because it is hard to tell the layout.
looks intresting, but the merging is a bit sloppy. And you shouldnt have to resort to using teleporters to keep people in the map.
I'm not going to lie on this; you seriously need to straighten up your geo-merges. Not only are they an eyesore, they can also hinder gameplay. Scenarios like a grenade bouncing into the wrong direction, falling into a corner, and someone getting stuck can seriously frustrate a person. Some of your one-way corners should also get a looking-at. Some look as if a camper would stand a chance there. Overall just fix up some of that and I seriously think this would be worth anyone's download. 4/5
The geomerges are very sloppy on this map and there is nothing that makes the map stand out. It's good that you took peoples feedback though =). I'll dl and try out the gameplay. PS: don't take the photos in forge mode, it looks FUGLY =(