EA Skate Review

Discussion in 'Off Topic' started by TKOwnedU5, Jan 1, 2009.

  1. TKOwnedU5

    TKOwnedU5 Ancient
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    EA Skate. Review :VIDEO!!!!

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    Publisher: Electronic Arts
    Developer: Black Box
    Platform: Xbox 360
    Genre: Extreme Sports
    Release Date: 09/13/07

    Index
    A. Introduction
    B. Story
    C. Gameplay
    D. Features
    E. Controls
    F. Graphics
    G. Multiplayer
    H. Conclution

    Introduction

    EA launched their first skateboarding game for XBOX360 and Playstation 3.
    In my opinion, everyone with one of the consoles above should definately get this game.
    Skate is told to be a simulator, and although it feels a lot more realistic than the Tony Hawk games, I was still able to do 540 hardflips to fs lipslide 180 varial heelflip out to 5-0 double kickflip out.

    San Vanelona is a carefully constructed paradise for skaters. There's a curb to Grind, an alley to Ollie or a quarter pipe to conquer at every turn. You could spend weeks casually cruising the city's expansive bounds. But you're not here to explore. You're here to make it big at what you do best.

    Story

    There are two magazines where you can get the exposure you need: Skateboard Mag and Thrasher. To grace their pages you'll have to outdo the pros, and prove that your moves are worth their weight in ink. It's hard to make it to the top, and Skate is no exception. Technical tricks will make you want to trade your board for a pair of Rollerblades. The city's best skate spots will remain out of reach. Deathraces across town will leave you face down at the finish line.

    In the end, the only thing between you and the pavement is your trusty deck and this Guide. So fear not. When you're with us, every gnar-gnar spill has a silver lining. So tighten those trucks and put on your best company logo, it's time to Skate!
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    Gameplay

    Skate delivers the real feel of skating in a fully reactive skateboarding city, utilizing the power of the Xbox 360 and PS3 consoles for advanced new control and physics techniques to feel through every kick-flip and land every aerial. The game features professional skaters such as Danny Way and PJ Ladd. Skate's unique control scheme captures the true feel of skating -- with physics-driven animations, gamers will have a unique gaming experience every time they pick up the controller since no two tricks will ever be the same.
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    Features

    Flickit—The days of button mashing are over. The intuitive Flickit dual analog control lets you perform skill-based trick executions that capture the real-world feel and true attitude of skating

    Your Style of Skating—Create your own style and personality with animation and physics that give you the freedom to decide how your skater looks, feels and rides. Get creative as you develop your own tricks and string them together to create lines.

    Footage—Capture your sickest moves in game and bring them online for the world to see. Using innovative online video editing tools and add music to create the ultimate skate video.

    Create Your Own Story—Skaters don't follow rules, they can choose how they want to progress through the game. Open progression allows gamers to skate how they want to skate. Become famous and generating mainstream hype or go the infamous route by outrunning security guards, owning spots and building street cred. Depending on how you roll in the game, you'll start seeing your own coverage in Thrasher or The Skateboard Mag

    Make San Vanelona Your Playground—Get chased by security guards, impress and/or annoy the citizens in this fully reactive city. San Vanelona is the ultimate skate mecca where you can ride with pros, discover skate shops, and own spots to make them yours

    Roll with the Professionals—skate features professional legends and upcoming pros including Danny Way, Mark Gonzales, Rob Dyrdek, Mike Carroll, P.J. Ladd, Chris Cole, Jason Dill, Pat Duffy, Jerry Hsu, Paul Rodriguez, Dennis Busenitz, Alex Chalmers, Chris Haslam, Colin McKay, John Rattray, Ryan Gallant, Ryan Smith and Terry Kennedy
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    Controls

    The controls are probably the best thing in this game. No more button bashing for tricks, you use the left analog stick to control the body of the skater, and the right analog stick to control the board (basically doing tricks). So if you wanted to do a 180 ollie, you move the right analog stick back and forward to do the ollie, and move the left analog stick left or right to do the 180 spin.
    This might seem complicated, but it's actually really easy. I've never played any XBOX games before, so I didn't have any experience with the XBOX controller, and after about 30 minutes of EA skate, I got the basics down.
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    Graphics

    To make a long story short: stunning! The environments look very realistic, so it's all good.
    Just look at the screenshots and you'll see what I'm talking about.
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    Multiplayer

    I usually only play console games multiplayer, because that's what consoles are made for in my opinion. You can play Skate online, share screenshots or video clips of your tricks with the online community.
    It's also possible to play a local multiplayer game. You can choose between a regular game of SKATE, or a best trick competition.
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    Conclution

    Everyone should get this game, or at least play the demo. when you play it, you get the feeling of skateboarding. So what do you think is going to be better 1 or 2??



    Story - 14/16
    Gameplay - 14/16
    Features - 15/16
    Controls - 15.5/16
    Graphics - 15/16
    Multiplayer - 11/16

    Overall - 88.5 / 100
     
  2. ScarFac3d

    ScarFac3d Ancient
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    I really don't understand why you posted this...
     
  3. TKOwnedU5

    TKOwnedU5 Ancient
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    Just to see what people would think about the game or they could tell me if they think they have a better game.......
     
  4. ScarFac3d

    ScarFac3d Ancient
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    Yes, but by now, EVERYONE has played it, and if they wanted a review they would go to a site for reviews, not here, or they would ask.
     
  5. TKOwnedU5

    TKOwnedU5 Ancient
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    Well its my review jeez whats it to you any-way?

    Edit forgot to say there is a vid!!!!!
     
  6. ScarFac3d

    ScarFac3d Ancient
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    Well, it isn't beneficial to ANYONE. It's been over a year so by now either 1. You have it, or 2. You don't want it, and some BK's review isn't going to change your opinion on how you buy your games. Also, this isn't your review, in the review the writer used correct grammar AND spelling, which are two things you fail to do.
     
  7. Raw King07

    Raw King07 Ancient
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    I don't know why the controls got a 15.5/16. My guy wouldn't do a damn thing right when I told him to. I would go straight down-up, and my guy would perform a Nollie Pop-Shuvit. Which normally, I don't really care whether I do an ollie or a kickflip when I'm just trying to get places, but when I'm trying to get points or copy a trick, it's nearly impossible.

    It was a good idea, but I think it was poorly executed.
     
  8. TKOwnedU5

    TKOwnedU5 Ancient
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    yes that true and yet sad i wish they would look more into the controls and make them more stricken... but either way its a fun game!
     

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