Dystopia is a modified remake of Endeavour. Its capable of FFA Slayer, 1V1 and 2V2. I will just need to sort out the remaining gametypes and it should be sorted. I'm in a rush so I will put on the screenshots and put some weapon details down. Weapons: BRs, DMRs, LRs and Carbines, 30 seconds, zero mags Railgun- Orange Room, 120 seconds, zero mags SD- CA, 70-90 seconds, zero mags Concussion Rifle- Green Room, 120 seconds, zero mags Binary Rifle- Platform, 130 seconds, zero mags The flagstands on the walls help point out which room you are in depending on the colour. Edit: Ok, now I've got some time here's some additional info. Whilst the map structure is symmetrical, the weapon layout isn't anymore. For a start, there is a different power weapon in all rooms besides the Red and Blue rooms. The major weapons change comes with the standard weapons though. In terms of layout, where a DMR is placed on the stairwell in green room, an BR is in its place in Orange room. Each room has three ways in and out, one route to the platform, one route to the CA and one route to the adjoining room: Red-Orange and Blue-Green. I chose the particular power weapons as they are all not overpowered, but can be used to great effect. They also serve as a one chance weapon. So technically, you miss your shot(s), you are proberly going to die. So they are sort of a risk/reward factor. The maps two new structural changes are the alcoves under the higher levels in Green and Orange rooms and then stairwells in the same rooms. Whilst each room has colours on the floors and the flag stands etc. Each room has a different placement of scenery, to help orient yourself. As always, let me know how the map is. Thanks [br][/br]Edited by merge: Comments plz?
Hey there! Gotta say it sure is quite on this site, anyhow, the map! It looks great, I like the changes you've made, the Railgun is a nice addition, it is a powerful yet strategic weapon, and with the risk = reward that you mentioned, well, it'll be interesting. Anyhow, nice remake, nice changes, keep it up.