Dusk Description: I'm generally not interested in revisiting old projects. However, with the introduction of Forge Island I saw an opportunity to breathe new life into an old map. Sol was a map I built near the end of Reach. I struggled mightily with frame rate and piece limitations, and was unable to build the map exactly how I wanted it. Dusk is very similar in layout. It's an inverse symmetrical map, somewhat reminiscent of Midship. Unlike Sol, Dusk features a lower level to the bases, and some extra routes connecting the side and bottom middle. Capture the Flag is the Gametype of choice on this one, but don't be afraid to try something different either. Weapons: Rocket Launcher - Bottom Mid (3 Minutes) BR's/Carbine's/Light Rifle's/DMR's Frag/Plasma/Pulse Grenades Suppressor/Storm Rifle/Needler (Random Ordnance) Gameplay Video: There have been some minor structural and spawning changes since this video was captured, but it's a fairly accurate representation of the release version. Pics: Rockets - Bottom Mid In front of the bases The sides of the map Inside the base Download Dusk