Duck Hunt

Discussion in 'WIP - Works In Progress' started by lordcrusnik1986, Nov 26, 2012.

  1. lordcrusnik1986

    lordcrusnik1986 Forerunner
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    The Map for my "Duck Hunt" Is not modded, (Surprisingly) Works well and is up in my fileshare, you can search my name GT lordcrusnik1986, I do have a gametype (Not in Fileshare) as well But im mostly showcasing the "Map" which can use Any infection gametype...including your own duck hunt variant...Either way you can check out the map here Halo 4: Duck Hunt - YouTube

    Halo 4 Map of the Week #3 - Duck Hunt - YouTube

    The gametype is modded However my intent is to showcase the Map and not the variant, This just happens to be the only footage i could get, my friend actually recorded his session with it.
     
    #1 lordcrusnik1986, Nov 26, 2012
    Last edited: Nov 28, 2012
  2. fame28

    fame28 Forgotten Treasure
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    This looks like a lot of fun.
     
  3. N1NJ4 SEAN

    N1NJ4 SEAN Promethean

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    Will you add the game variant to your fileshare. that looks insanely fun.
     
  4. lordcrusnik1986

    lordcrusnik1986 Forerunner
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    depends, the only reason it wasnt up yesterday was because of the obvious infraction i might get on forgehub
     
  5. Natetendo83

    Natetendo83 Forerunner

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    Yea be careful, I simply posted the video of the game type on Waypoint thinking nothing of it (no consoles were modded so it never crossed my mind) and my account is banned until Thursday.
     
  6. lordcrusnik1986

    lordcrusnik1986 Forerunner
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    im assuming you mean the waypoint account, i post the overlimits there, but i wouldnt dream of posting any gametypes on that site...they seem to not care about overlimited but altering a gametype...not something i willing to test on waypoint just yet
     
  7. N1NJ4 SEAN

    N1NJ4 SEAN Promethean

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    Wait. You can get banned for sharing gametypes? I have a game variant to make it feel like quake but it's not all crappy. It's a little faster and uses specific weapons. Can I not put these on fileshare?
     
  8. Oli The G

    Oli The G Forerunner
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    No Sean. The gametype he used was modded (i.e. naughty). Normal gametype changes are fine.
     
  9. Natetendo83

    Natetendo83 Forerunner

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    Technically I didn't use any of it nor is it even in my file share. I just posted the video saying that someone figured out how to do it lol
     
  10. Master Debayter

    Master Debayter Ancient
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    If you're so worried about a modded gametype, why not just make it so that the last man standing was the sniper and the zombies are the ducks? That's exactly what people did in Reach to remake duck hunt.
     
  11. lordcrusnik1986

    lordcrusnik1986 Forerunner
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    actually in reach i had a few duck hunts as well, the zombie was the sniper and used a custom powerup at the end to alter player traits so they couldnt be killed, ive never heard of your method, though im sure it could be done, the only problem i ever had with duck hunt on reach (with my variant) was if someone left and came back they would be a zombie as well...but that rarely happend....

    Also Im not worried about these gametypes in my fileshare through 343, just through forgehub, im on my last infraction and do not wish to promote the gametype...so that will be the last thing i say about it
     
    #11 lordcrusnik1986, Nov 28, 2012
    Last edited: Nov 28, 2012
  12. Master Debayter

    Master Debayter Ancient
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    Just trust me on this one.

    Make the last man standing the sniper. Give him infinite ammo, and it may even be a good idea to give him multiple loadouts so he can choose which sniper to use (Sniper Rifle, Beam Rifle, or Binary Rifle). Set his jump height to zero and just put small ledges all around a platform so he can't get out. This will give him better visibility as well.

    At the end, make the teleporter bring the zombies above the snipers little perch so they can just drop down and kill him when they reach the end. It'll work marvelously.

    This is also better because just like in Reach, if there is one starting zombie and a human kills him in a one-life gametype, the game/round won't end until the set time limit (if there is one) is reached.
     
  13. Fauch

    Fauch Ancient
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    oh it is possible to impose loadouts with any weapons? I should check that
     
  14. lordcrusnik1986

    lordcrusnik1986 Forerunner
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    It seems this only applies for halo 4 if one human commits suicide, if no humans commit suicide then no matter how many humans are left if you kill the zombie then the round ends heres proof of both instances, first round they do somebody commits suicide, every other round works perfectly Halo 4 Map of the Week #3 - Duck Hunt - YouTube

    What i plan on doing is instead of using 10 second kill barriers ill use teleporter at beginning on the next one i make....but either way ill test out working on your theory to disregaurd the gametype i established.
     

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