some slight revisions to the first map variant, that include: shield doors in front of flag spawns ceiling above flag spawns revised aiming of man cannons for further accuracy adjustment of structuring for better symmetry. removal of gauss hog added fusion coil barrels in prime spots to reduce camping additional cover added in garage removal of hidden portal sender node, receiving node still in place in case you wish to forge it back in. [img width=800 height=450]http://i87.photobucket.com/albums/k145/loxitane/23800590-Full.jpg[/img] [img width=800 height=450]http://i87.photobucket.com/albums/k145/loxitane/23800397-Full.jpg[/img] [img width=800 height=450]http://i87.photobucket.com/albums/k145/loxitane/23800280-Full.jpg[/img] [img width=800 height=450]http://i87.photobucket.com/albums/k145/loxitane/23570429-Full.jpg[/img] [img width=800 height=450]http://i87.photobucket.com/albums/k145/loxitane/23570671-Full.jpg[/img] [img width=800 height=450]http://i87.photobucket.com/albums/k145/loxitane/23572344-Full.jpg[/img] Map: http://www.bungie.net/Forums/posts.aspx?postID=17852730&viewreplies=true