Looks really fun, I'ma start a party and try this out. I like the fact that one person is allowed in and the other isn't, that's ground shattering. And sweet!
Sweet Dude thanks for making this i always loved playing it in p.e. 5/5 great Gameplay and original idea!
looks pretty sweet i like the idea, and concept a lot of maps on the forums r gonna be like this now, still looks fun
Glad to see a different sport game featured other than Assault-based ones. I really enjoyed playing this one (once I remembered I only had 3 lives), and it's still pretty cool after once you're dead that you can follow your teammates around and help them out when you see something they don't. Major kudos to you, Creep!!
Wow! Looks well done! Nice thinking and I cannot wait to play this! Congrats on the feature creeping !
This looks like great fun and evan though I have never heard of it its worthy of a feature. Great work 5/5 on the map and idea.
Dr. Spy is the balls!! I loved playing this game in gym class.. I always aimed for peoples faces.. haha! I'm such an evil bastard.. Anyways.. Congrats on the featured map man, I envision many a late night Dr. Spy games in the near future..
Looks like a pretty good map, I have not seen one like it. I played a game with the doctor aspect to it but it was dodgeball anyway im gonna DL and try it out.
This is a good concept for a game however, there are a few problems. The first glaring problem would be the fact that the spy can easily get out of the area and there are several pieces of equipment and power ups that are left outside it (likely from a power canvas). The next issue would be the scoring system. With the lives limit it is almost better to not kill the final person on the other team. This way your team can keep running the flag. To many time have my teammates and I lost by 1 because the other team keeps rushing, scores one flag and then we kill them all. I almost feel that this game would benefit from a hero type spawn system as well. That way the spy on the other team can't just steal your CP and subsequently screw you over.
Thanks Morphine, I really appreciate the constructive criticism. I'll address all of your concerns. 1. Yeah, I know, the map is technically breakable. Like you said, if the spy tries, he can get out. I could go back and delete the weapons from out back, but I wanted to leave the weapons for possible future updates of the weapon set for the gametype. The good thing is that if you escape from the map there is no way back in to use said weapons and equipment so I will consider this complaint moot. Besides, I don't know who you play with, but I hate douchebags that play just to break maps so I boot em immediately. 2. The scoring system is a complicated thing, but it has a simple remedy built into the very point of the game. There is supposed to be a sense of urgency with the limited lives to NOT be killed. This requires communication and teamwork, which is the whole point of the game. So just like in any other gametype that has limited lives, just don't die. Keep under cover and communicate locations of opposing players and you will do fine. Also, having a good sniper is key to this game since he may be your only hope in stopping the other teams spy. 3. It might be just me, but I am not sure what you mean by "hero" spawn system. In my eyes there is only one safe place to respawn on the map, and it's right where I put it. Like I sad earlier, communication is the key to this game so whoever is the spy should immediately tell his teammates when the CPU runs out or if they died. That way you can get right on that spy power (respawns every 60 seconds) and go for the flag again. Besides, we're talking spies here, they can sneak in and steal whatever they want!
this is probably the most creative thing i have seen on FH. seriously, i havent seen anything anywhere close to this. I am going to dowload and get to playing this! woot!