Double Map Preview

Discussion in 'Halo and Forge Discussion' started by WhiteRice321, Nov 10, 2010.

  1. WhiteRice321

    WhiteRice321 Ancient
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    A double map preview so full and so vivid
    Note these are NOT part of a map pack they're both near the stages of completion and i figured i would just make one preview so as not to spam up the forums

    Ramparts
    Ramparts is a symmetrical map styled after some of the classic halo maps plays best with 4-10 players ffa or team
    [​IMG]
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    Ramparts is currently being tested by the testers guild, however my own testing sessions have yielded largely positive results.

    Metroline
    Metroline is also a symmetrical map but is geared more toward a realistic subway aesthetic while maintaining solid gameplay. It is nearing the end of the forging stage and is looking like it is going to be geared toward 4-10 players as well (despite the symmetry abd okayer count it shares no real resemblance to ramparts in design or layout)
    [​IMG]
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  2. Spicy Forges

    Spicy Forges Ancient
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    You did the bench wrong in the last picture. :p

    These maps look really. I love the look of Metroline. Seems a lot of maps focused around trains are springing up suddenly.
    The central structure in Ramparts also looks really sweet. Good work!
     
  3. WhiteRice321

    WhiteRice321 Ancient
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    wait what did i do wrong on the bench? I thought it looked very 'benchy'
     
  4. siberian w0lf

    siberian w0lf Ancient
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    I could see those poles in the train being horrible for gameplay (talking about the second map obviously). I would suggest reducing the number. Otherwise the map looks very clean with some nice aesthetics. The first map also looks very aesthetically pleasing, and gameplay looks to be a blast. How many entrances are there to the center round structure? If there's any less then two or so, there could be some camping (this also depends on what's inside it as I'm not sure as to what is). The maps look like they're coming along very well and I look foward to playing on them.
     
  5. WhiteRice321

    WhiteRice321 Ancient
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    I was playing around with the idea of switching those poles out with the blueish golf club flag poles because you can walk through them but because there were only 9 of them (as opposed to the tons of antennae i can put down) i havent quite worked out the placement on them, any ideas? possibly just center them down the middle (i.e. for every two parallel antennae i have now i would have 1 golf flag at the midpoint between them which would only use up 8 of the tin cups?)

    The round structure in Ramparts has 6 entrances (4 on bottom and two on top) and houses the rocket launcher. Yeah ive had alot of positive feedback on the gameplay on this one as well the ease of travel from sides of the map prevents camping in any one area too long and helps circulate players throughout the map, which also helps balance the sniper and rockets.
     

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