The Review Hub Reviewed By: Vicious Vice Enjoyment: 9/10 This capture the flag arena may look like the run of the mill map but that is quite incorrect. The simple design and ample cover make this a very face pace map with well balanced set of weapons and a unique look. The flag captures were tense and the defenses even better the map is definitely worth a try for any fan of CTF. Balance: 6/10 Even though the weapons are well balanced this map lacks a good spawn area and is not perfectly symmetrical. The biggest issue we had with balance is that the geo-merged door on the red flag spawn blocks the left side and the right side you are able to walk through, while on the blue side you may walk on either side. Also the sniper spawn on each side allows you to spawn camp with great ease or you could just stand in the respawn area and camp there so that leaves a lot to balance. But if you are playing a casual game wit friends this shouldn’t be to much of an issue. Durability: 3/10 Sadly, I was forced to deduct many points in the category. The spawn camping issues are one thing but the ease in which a player may leave the area of play is a big issue. You can get up on the perimeter of the map with an easy grenade jump or just jumping of a teammate. There are also a few holes for lost grenades that could be easily fixed. (mainly in red spawn) Aesthetics: 7/10 The map itself looks very nice the walls and cover are all well interlocked and the fence wall between the two flag spawns looks good. I applaud the author for attempting to create arrows with teleporters but they looks kind of sloppy but points for attempting something few even try. Originality: 7/10 Not many maps are perfectly circle like this map the spawn areas are reminiscent of those from Terminal. The cover and open boxes all work very well for the map, but there is lack of anything new or eye catching other than the simple yes original design. Overall score (Average of the above): 6/10 Overall this was a very enjoyable map and decently balanced so I can’t be mad at this map for the lack of roof which would fix the major issues of this map. I feel this map is good enough to deserve a version two and maybe some new ideas for unique cover.
This looks pretty nice. One question, is it possible to pass the flag through the fence wall? That would be pretty bad...
i feel your pain man! merging single boxes into the map flooring is incredibly hard ! unless u have a trick.. do u ?? if u do tell me in a private message! Great work! i love how the 2 flags are just seperated by a fence wall! Keep on forging!
This is an excellent map though a bit small. I love the fa t that the flags are right next to each other and the interlocking looks good. I am however wondering about weapon placement and spawning. An overview of these would be helpful. Seing how this is supposed to be a ctf map I hope you made the return time pretty low. Also I can forsee problems where you run away with the flag but due to the small map size a person will spawn right next to you or close by and kill you. -maybe make the flagcarrier veryslow but extremely powerful Good job.
Very messy? WTF are you talking about this map is super clean with perfect interlocking and like an-almost-perfect-circle!.. Gah... w/e But yeah didn't this map used to be called radius and someone said you should change it to diameter? or if it was the other way around idk... but i do think the map should be named radius because the wall that goes from the center to the outside of the circle would be the radius and not the diameter but i dont remember
i think its pretty funny how people are making such a big deal out of the name, its just a ****ing name people