Choose life or death in this hellish pit of death. Bodies mount around you as you try to reach your objective, whatever it may be: dual-action? sword spree? splatter fest? boom fiesta? It's all up to you. Also try to gain an advantage by using higher ground. But beware, the soldiers down below want fresh meat too.... Works on all gametypes very well. The funnest gametypes on this map are slayer and team slayer, juggernaut, territories, and KOTH. There is a very wide supply of weapons on this map, but you are not overwhelmed by an over-placement of weapons. Up high is a sword, and if you crouch jump, it is easy to get to the ghost. I tried to balance this map as much as possible, giving power weapons less ammo or a longer respawn. Others have found this map to be a blast, especially on territories. Since this is my first map, I hope you guys will like it just as much as I do! :squirrel_rocking: Well, theres not much else i can say about this map, just try it out with a large party and have fun! Link to Map Pics: Overview Overview #2 Defenders Attackers Low Center High Center
I like the ideas, but the execution seems flawed and sloppy. And a ghost at the top? no thanks. I think it has good ideas to have small sections of wall and boxes, then a lesser extent an upper floor exposing the below. Develop these concepts more, and I will download the map. Sorry if I sound like an @ss, but I don't have time to get maps I don't intend to have fun on.
lol the ghost is there for noobs. its actually very easy to kill the ghost... but they dont know that...
The format looks good, but you might want to switch the ghost and the sniper, because they're better in the other spots. Other than that, nice map.
Descision? I think you mean Decision. Other than that the map looks ok, I'm assumming the ghost is for show. I don't like the positioning of some of the power weapons, in specifics the sniper, fuel rod, and sword. These weapons should be spread out and not as clumped together as they are. Overall, it look ok.
Well this seems like a pretty crazy, well-made map. Trying to navigate vehicles in those close quarters would be very nail-biting since some random person could come around a corner and jack your ghost.
Now that I've played the map i noticed a few things. the ghost is just something to get killed in, the mongooses are also something to get killed in, and how are you supposed to get to the flamethrower? (you can see it in pic #2).
its possible, just real hard (for a reason). Heres a clue: man cannon BTW the ghost and mongoose are supposed to be hard to drive. They fool noobs into thinking they're going to pwn, only to die. The smart people who play this map shouldn't be fooled. Remember the map name. You can make stupid or smart decisions using the items availiable on the map. Also the power weapons can be counter - balanced by using the turrets, which in turn can be taken down. I tried to make it balanced, its just up to how you play.