Depot Ok, in Depot the two teams spawn on either side of the chrome tunnel and the action begins right away. The chrome tunnel is usually the center of attention for battle. Above the chrome tunnel on both sides is two tunnels; one has camo, one has rockets. There is one sniper tower with very little cover, seeing as how I hate campers. The Crashsite has a drivable hog positioned on the fence walls to make it look like there was a crash. both sides are very open with very little cover. that is where the hogs come in. There is another Warthog on the other side opposite the Crashsite. This also makes for a good game of Territories. Every mergable item on Depot has been(not the mancannons) I know that it's not perfect but i will be coming out with a version 2 soon. that will feature more cover, better weapon placement, and perfect merging and geo-merging. Map Links: Territories Power Weapons MLG And Normal Weapons Weapon list: (normal weapons only, other versions just customized to the gametypes specifications) Assault Rifle x 2 Battle Rifle x 6 Shotgun x 1 Sniper Rifle x 1 Smg x 2 Spiker x 1 Rocket Launcher x 1 Covenant Carbine x 3 Bubble Shield x 1 Active Camo x 1 Overshield x 1 Pics: sniper tower crashsite chrome tunnel back chrome tunnel Map Features: Chrome Tunnel---A Tunnel made of chrome, a sniper tower, a crashsite, and a ton of other cool stuff. please download Note: MattDGiant came up with the chrome tunnel idea and Volcom 5tone helped make the map. Kindof...
Lies! i see very little geomerging where it is needed, some stuff looks crooked but the interlocking is great the map isa little bare and a larger description and a weps list would be nice good job also the map will look nicer if you flip over the bridges
is the crashed warthog drivable? cause if it had crashed wouldnt it be like undriveble? not bad could have put a little more time into it you should make a v2
thanks, it's my first post so i'm not really sure what i should do. i'll edit it right away. EDIT: It's only good for slayer and Territories gametypes.
ok well first congratz on making it up to forge hub standards on your first post i see a lot of interloking which is good but i agree with extreem about the map being bare and a little bit crooked at parts
Very unique, I like the crashed warthog setup. There is some unnecessary building material used but I guess you did that for scenery purposes. Good map overall 4/5
?? Why did you repost this? I could have sworn I've rated this exact map before in fact i know i did.
nope, MattDGiant made a map similar to this with a chrome tunnel and rap-around path, mine is very different.
I think that this map looks good, but it might benefit from the addition of another building or area if the supply limit allows. I like the crash site, it looks really cool, but it seems awefully exposed. I know you are making V2, so you will probably add cover in that. Good work, this gets a 4/5 until V2 arrives.