CertifiedChamp submitted a new map: Deacon - 2v2 map set in an old cathedral deep in the mountains. Read more about this map...
This art style is very very cool. My only criticism is on the art is that I think you need some improvement with your lighting. The detail work is well done with what you have available with halo 5's forge but I think the general lighting is way too bright on the map. That and it kinda comes off as barren and empty. You could then use orangish yellow lights to highlight areas on the map like doorways windows always etc. Essentially use lighting to create visual framing and direct flow. Dark Souls 3 uses a lot of light blue point lights in interiors to make them seem colder inside the uses orangish yellow lights by doorways. It makes you almost see the temperature. https://goo.gl/images/y858Vk This picture is a good example. You could probably even use some white to get that coldness across as well Regardless looks very impressive Not gonna comment on gameplay because I'd have to look at the map in more detail for that
Yeah, I got a bit lazy with the lighting near the end, so I'll definitely go ahead and take a look at it. As for gameplay, don't really expect anything spectacular but it's fun for what it is since I took priority over the art on this one. I was also planning on adding some props to the map which I'm still working on in regards to it feeling empty
I wasn't terribly concerned with the lack of props. But more certainly wouldn't hurt. Here's another fun thing then if you wanna focus on art. With Gothic architecture the most iconic feature is the flying buttresses https://goo.gl/images/y858Vk (yes it is a real architecture feature name) Could be a fun thing to look into
Wow! I'm a little late to the party here but this looks damn good. The details of the floors and walls are tight as hell. Really nice work man.
CertifiedChamp updated Deacon with a new update entry: Lighting and Art Edits Read the rest of this update entry...