Download map Here Death Factory is a symetrical map made on foundry which supports all gametypes. It is very well made and interesected to make sure it is smooth. Features on the Map: -Large sniper tower -Overshield tunnel -2 identical bases -Active camo structure - plenty of cover -several BRs, 2 carbines, 8 plasma nades and plenty of frags, 1 sniper, 1 needler, 1 mauler, 1 overshield, and 1 camo Pictures: Overview Overshield Tunnel Camo Base Back entrance to base View from Sniper View to Sniper When you download the map, please post a comment and a rating to keep the thread alive and to let me know what needs to be done on the map in the future. Hope you enjoy playing.
Yes, while Asymetrical maps get more downloads, they are much less competitive and you cant really play symetrical gametypes on them.
ouch, the view from sniper looks devastating, i mean really good design, but i think you could use a little more cover
There really is plenty of cover, the bridges are blocking most of it from that view. And truthfully, any more cover limits too much where you can go on the map in that place
allright, i will give it a playthrough, but i sure have a feeling like whichever team gets the snipe is going to rape the other :-/
this looks really great although i agree with Tex on the sniper thing from what i could tell in the pics it looks like the sniper would have full control of the map ohh and you might want to center that camo a little more it is closer to the left base than the right that or its just me hahaha nice map none the less 10/10
The camo is the same distance, I made sure using the grid. Also, sniper has no weapons, so controling it will leave you almost weaponless.
this looks pretty sweet, nice job with the symetrical feeling from the pictures it looks near perfect 5/5
Eh? I think you mean that the sniper has no extra clips, because the sniper can't carry weapons, it is a weapon. Anyway, I'd actually suggest moving the sniper to some area below the sniper tower and giving it one spare clip. This would make it a bit more work to end up with the sniper in a prime position, but the reward would be better for getting it up there. Other than that, this map looks pretty nice, clean, and functional: well done. The interlocking seems flawless, and the design is well thought out. I just have an issue with the name: death factory? Sounds kinda cheesy...
I meant the place where the sniper is located has no weapons other than the sniper. I just kinda typed that without thinking.