Sandbox Death Bound V.3

Discussion in 'Halo 3 Competitive Maps' started by Tooommmy, Apr 15, 2009.

  1. Tooommmy

    Tooommmy Ancient
    Senior Member

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    Death Bound V.3 is a great 6 on 6 map with competitive and fun gameplay aspects.

    Red Base:
    [​IMG]

    Blue Base:
    [​IMG]

    Blue Sniper:
    [​IMG]

    Red Sniper:
    [​IMG]

    Battle Field:
    [​IMG]

    High Sniper Tower:
    [​IMG]

    Sword Tunnel:
    [​IMG]

    DOWNLOAD HERE:Bungie.net : Halo 3 File Details
     
  2. Jorgy411

    Jorgy411 Ancient
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    I DLed and the high sniper tower owns....all the time....consider changing that for V4. if someone gets up there and their DECENT with the sniper, their team wins.

    and some of the blocks dont line up..especially red's base. Just go into forge and look at it. you'll see what i'm talking about.

    but besides that, i would give it a 6/10 for game play. i like the map, i honestly do, its just that high sniping tower hurts...
     
  3. Manoukian1414

    Manoukian1414 Ancient
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    Yeah the sniper tower is a bit too overpowering. I suggest you make it so that the sniper is only able to look out of one window, and not give him a 360 degree view of the whole map. Also some of the blocks are a little messy and I wouldn't suggest putting two barricades, right across from each other, but thats just my opinion. 3/5
     
  4. Dylan1kenobi

    Dylan1kenobi Ancient
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    This map needs work. Make sure the sniper tower is not too overpowered, maybe lower it and add a physical means of getting on it (not teleporters). I find that physical means of doing things is always better than using teleporters. So work on it.

    2/5
     
  5. x Paralyze x

    x Paralyze x Ancient
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    Looks....alright, but it looks MUCH too open in the center area, and the gameplay looks decent at best. The tunnels in pics 5 and 7 just seem like a grenade death-trap. 2/5.
     
  6. Tooommmy

    Tooommmy Ancient
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    V.1 has no high sniper tower or sword tunnel.
     

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