hey forgers, this is my first map so thanks for looking deadbolt the story: after the war, ammunition was stressed. when they came, colonies were destroyed in days. the U.N.S.C. wasted their ammo trying to stop them. the population has reached 14. ammo is low. moral is low. they wont stop their onslaught... the gameplay: alright, heres the lowdown on the game humans: [update] takes 4 shots to kill a zombie humans CANNOT jump, i will explain this later humans have evade human have a DMR, pistol, and 1 grenade zombies: takes 2 hits to kill a human zombies have invisability zombies DO NOT have an armor ability and of course, zombies have a sword map: outside overview humans spawn in the middle, around the piller. there are 7 of these hallways. the infected spawn at the end. each hallway has induvidual objects to help the zombie sneak to the middle. alright, this is why humans cant jump, its to prevent them from jumping over and spawn killing, it also provides an obsticle for the zombies tips: humans: watch for zombies carefully use evade, it will save you from a death sentance. conserve ammo, its all you got friendly fire is on, dont shoot teamates teamwork helps out save your grenade for dire momentszombies: take your time, running makes you visable use the objects in the hallways to hide team up on humans for easy kills if all else fails, show yourself and dodge as much bullets as possible, they only have so much if you have any ideas to improve this map, please tell me
I question the whole headshot thing. The ammo conservation I have done in the past and it only works so well, and with the zombies being a oneshot kill, if you hit the head, then you can kill alot of zombies with that limited ammo. My advice is to give the zombies sheilds and less health. So maybe 2shots or 3 or 4 or something like that. I can see too much frustration for the zombies in this. Either way I really like the concept. DON'T GIVE UP ON IT!
From what I can see in the photos there are next to no aesthetics on the map... maps are much more enjoyable with eye candy! I don't know what you can do but one of the characteristics of a good forger is imagination!