deadbolt the story: after the war, ammunition was stressed. when they came, colonies were destroyed in days. the U.N.S.C. wasted their ammo trying to stop them. the population has reached 14. ammo is low. moral is low. they wont stop their onslaught... the gameplay: alright, heres the lowdown on the game humans: [update] takes 3 shots to kill a zombie humans CANNOT jump, i will explain this later humans have evade human have a DMR, pistol, and 1 grenade, youcannot pick up others weapons zombies: takes 2 hits to kill a human zombies have invisability zombies have sprint as an armor ability and of course, zombies have a sword last man standing: unlimited evade 300% melee damage, the reason for this is because you will most likely be overwhelmed by this time and out of ammo, so you have a little fighting chance if you dodge right map: humans spawn in the middle, around the piller. there are 8 of these hallways (in the backround) surrounding the map. the infected spawn at the end. each hallway has induvidual objects to help the zombie sneak to the middle. alright, this is why humans cant jump, its to prevent them from jumping over and spawn killing, it also provides an obsticle for the zombies tips: humans: watch for zombies carefully use evade, it will save you from a death sentance. conserve ammo, its all you got teamwork helps out save your grenade for dire momentszombies: take your time, running makes you visable use the objects in the hallways to hide team up on humans for easy kills if all else fails, show yourself and dodge as much bullets as possible, they only have so much action shots: if you have any ideas to improve this map, please tell me