MrDeliciousman9 submitted a new map: Dark Abyss - A 1v1 map built for verticality. Read more about this map...
You need to lower the kill boundary at the bottom. Players can die while clambering onto the bottom Hydra platform.
lol maybe I meant vertical in the sense of what I have done with verticality. I found it tough especially because this is for 1v1. Im used to 4v4.
Looks pretty cool, biggest gripe is how harsh some of the lighting is, mainly the candles are super bright, looks cartoony --- Double Post Merged, Sep 5, 2017 --- Actually one more thing, alot of the angled terrain feels a bit awkward when it transitions to doorways, like the theme overall though
I can look at the lighting. An issue was the map was too dark so maybe I turned up the brightness too much on certain lights. As for the geometry the angles are a necessary evil for what I am trying to do. I do feel it can be disorienting but I feel it will feel more natural as you play it. I think the map takes a while for people to be able to move around as I intended. Thanks for the feedback!!!
What you've managed to accomplish with this map is outstanding, especially considering that your used to forging 4v4, as you've previously stated. I wish you all the best for the contest!
MrDeliciousman9 updated Dark Abyss with a new update entry: Update 1 Read the rest of this update entry...