Damnation

Discussion in 'WIP - Works In Progress' started by thesilencebroken, Dec 4, 2012.

  1. adderrson

    adderrson Forerunner
    Senior Member

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    Hiya, Map looks and plays great however there is one improvement I can recommend is to add a hard kill zone just underneath the lowest playable area (the "t's") of the map and set the radius to it's maximum so that you don't have to fall into the drink to die. At the moment you don't die until you hit the drink and this causes the camera to pan upwards and showcase the underside of the map which is quite jarring in my opinion.

    Would take you approx 2 mins to load and add this and I feel would be a simple yet effective finishing touch.

    Congrats on what you've achieved so far though. :)
     
  2. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

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    I originally had one, but I got rid of it for one reason. Death time. I wanted the time it takes you to die to be accurate, particularly since it's such quick respawn time now. In this game, you respawn instantly. In halo CE, you respawned after 15 seconds. MAJOR difference in player movement in how hectic the map seems.
     

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