Sandbox D.E.S.E.R.T v2

Discussion in 'Halo 3 Casual Maps' started by asetic elite, Apr 25, 2009.

  1. asetic elite

    asetic elite Ancient
    Senior Member

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    D.E.S.E.R.T v2
    cybernerd 5632

    You'll need my custom infection game type called Last Stand
    Alpha zombies 1
    same setting as normal zombies

    alpha zombie is brown

    zombies:
    no shields 150% damage resistance
    90% damage modifier staring weapon sword
    200% speed 75% gravity
    poor camo no radar black
    Humans:
    x2 overshields
    don't recharge
    100% damage resistance
    100% weapon damage starting weapon plasma pistol
    no forced color
    Last man:
    same as humans except he turns gold and only does 90% damage

    Custom power up:
    last 60 seconds
    makes zombie invulnerable
    and do 25% damage
    200% gravity 75% speed
    basically an invisible fat kid that does less damage




    Map Description
    This is my updated vision of my infection map d.e.s.e.r.t.(witch failed):(
    Th main differences are the weapons don't respawn ,I added a flamethrower and a few new structures.I also tweaked the respawn points to prevent spawncapming.Well anyways on to the pics.



    New aplha zombie spawn structure( I know its not much but you'll only see it when you first spawn as alpha zombie)
    [​IMG]

    Overview
    [​IMG]

    Human spawn
    [​IMG]

    Armory(no weps on map respawn except flamethrower )
    [​IMG]

    Shooting range(bunker in background)
    [​IMG]

    Brute Barracks w/ brute weps
    [​IMG]

    Covenant power plant/vehicle depot
    [​IMG]

    Isn't it obvious(fallen snipe tower)
    [​IMG]

    The alpha zombie w/ custom power up
    [​IMG]

    Infected outside
    [​IMG]

    Infected inside
    [​IMG]

    Infected inside after 3 min.
    [​IMG]
    Overview after 3 min.
    [​IMG]

    This shows up after 3 min. also but were?
    [​IMG]


    In case you thought I did a horrible job forging this ,its a base that was destroyed during a battle with brutes
    and an earthquake :p


     
    #1 asetic elite, Apr 25, 2009
    Last edited: Apr 25, 2009
  2. siberian w0lf

    siberian w0lf Ancient
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    Looks pretty cool, and I like how everything has a purpose. I'd love to see more maps like yours using the towers blocked off. 8/10 (don't like infection :p)
     
  3. RolandDeschain

    RolandDeschain Ancient
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    Oh my gosh, why is everyone taking my ideas. Good job. I'll download and let you know what I think.
     
  4. T REXasaurusMan

    T REXasaurusMan Ancient
    Senior Member

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    Although There Was An Earthquake, And It's Supposed To Look That Way, Doesn't Mean You Can't Make It A Bit Neater. Interlocking???? Well 2/5, Because I'm A Big Fan For Infection Type Games, But Trying Making A Neater V3, Or Better Yet Try Asking For Some Help, I Bet Everyone Here At Forgehub Would Love To Give You A Hand, So You May Become A Great Forging Master One Day. Keep Forging Friend!
     
  5. redeyesmaster

    redeyesmaster Ancient
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    ... ok then i dont like the bear any way dont worry about it not looking good no one inter locks on sandbox any way, *sigh* oh well god map.
     
  6. SpecterCody

    SpecterCody Ancient
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    Maps like these look so creepy and fun. Its a perfect looking scenario and the effect must make it even better. The fact that the zombies are see through also adds to the creepiness. Nice job.
     
  7. Kampy

    Kampy Forerunner

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    *In a Creepy voice*
    It is dark,
    It is infected,
    It is the end of the world,
    I like it.
    But seriously nice job I think the gametype Left 4 Dead goes great with it.
     

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