Custom Map - Workaround

Discussion in 'Halo and Forge Discussion' started by Vertex99, Mar 8, 2013.

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Map Rating

  1. Perfect, doesn't need improvement

    0 vote(s)
    0.0%
  2. Good, but could use some improvement

    0 vote(s)
    0.0%
  3. On the right track but needs fixing

    0 vote(s)
    0.0%
  4. Okay, but might need a total overhaul

    1 vote(s)
    100.0%
  5. It sucks, scrap the whole thing

    0 vote(s)
    0.0%
  1. Vertex99

    Vertex99 Promethean

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    I made a map that I think could be a very decent map with a little improvement. The map's name is Workaround (I don't know why I chose that name, I just did) and it is in Ravine. It is a symmetrical competitive map that is capable of playing Slayer, Regicide, CTF, KOTH, Oddball, and Extraction. The map would probably play best with maybe 8-12 players (4v4-6v6). I don't get many opportunities to play customs with people so I haven't had a chance to test it out. There are 2 Warthogs, 4 Mongooses, and 3 Ghosts.

    Problems I am concerned about:
    -I probably put too many initial weapon drops on the map.
    -The lighting on ramps doesn't function
    -Minor unbalanced locations (ex:rocks in front of Red spawn are closer than rocks in front of Blue spawn)

    Any suggestions you may have about how I could improve this map would be greatly appreciated. Either post on this page or send a PM over Xbox Live. My gamertag is Vertex99. Try to refrain from sending a voice message because those aren't the easiest to understand sometimes.

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  2. Fenix Hulk

    Fenix Hulk Ancient
    Senior Member

    Messages:
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    Test it. If you need help, just send me an FR.
     

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