I made a map that I think could be a very decent map with a little improvement. The map's name is Workaround (I don't know why I chose that name, I just did) and it is in Ravine. It is a symmetrical competitive map that is capable of playing Slayer, Regicide, CTF, KOTH, Oddball, and Extraction. The map would probably play best with maybe 8-12 players (4v4-6v6). I don't get many opportunities to play customs with people so I haven't had a chance to test it out. There are 2 Warthogs, 4 Mongooses, and 3 Ghosts. Problems I am concerned about: -I probably put too many initial weapon drops on the map. -The lighting on ramps doesn't function -Minor unbalanced locations (ex:rocks in front of Red spawn are closer than rocks in front of Blue spawn) Any suggestions you may have about how I could improve this map would be greatly appreciated. Either post on this page or send a PM over Xbox Live. My gamertag is Vertex99. Try to refrain from sending a voice message because those aren't the easiest to understand sometimes. Images: Spoiler